Working titles: Dragonball Galactic Conquest, Dragonball Raging Blast 3 or Dragonball GT Sparking of the Absolute!
Hello Namco Bandai and a good day to you! We at "dragonball.namco.com/forum" would like to present some ideas that we all think would make spectacular additions to the next Dragonball Z game. However before we start, we'll just say that we came up with these with the intended idea that there could be two developers, one who would make their own Dragonball Z games for two years in a row, while the other one works on this particular game for three years, so that there would still be a DBZ game released every year.
We at dragonball.namco.com/forum sincerely hope that you read at least some of our ideas and maybe even consider these ideas for the next game that would or could have a longer development cycle.
Speaking of things, while this petition is mostly about the game itself, we want to take a little while to formally and honestly request that the previous two or so games prior to this one could be Role Playing Games. It would be much appreciated if a Dragonball RPG would be made, or maybe two or three of them.
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The game in mind would propably be a 3D fighting simulator just like what Spike has done in the past, and the time to develop it would be two to three years long, preferably three years. However, we will not be mentioning any movie exclusives and such, unless they are DLC's(What-if characters can happen through these DLC's, this way they are not included on the game itself).
The game however, will borrow features from Sparking Neo, Sparking Meteor, Tag VS, Raging Blast 2 and Ultimate Tenkaichi. Such as: Raging soul, Manual Lock On/Off, Ultimate Combo, Free weakened Supers while in Max power after pursuit attacks without cutscenes, Cancels, Super/Ultimate/Item Customization and much much more.
This game on the other hand, would be first developed for the PS3 since it is more difficult to port such a game from the Xbox 360 to the PS3, rather than the other way around. After the PS3 version has hit the market, the port to the Xbox 360 could be made within a few weeks.
If the 360 version ends up having multiple discs, then the whole ordeal could be made a little easier if both the PS3/360 versions had an "Install to Hard-drive" feature.
This would make up for some of the longer loading times that both versions might have, and this way you wouldn't need to swap discs at any time, should you need to.
It would also be very nice if this game had monthly patches, in order to make up for some ingame inbalances, misspellings, performance issues, glitches as well as bugs.
Additionally in the Versus mode and in Online, there will be Tag battles and Triangle battles in the battle selection screen.
Furthermore the game uses Zenie as ingame currency in order to purchase things from the ingame shop, known in this game as The Warrior's store.(more on that later) You can obtain Zenies by playing Versus(you will gain a lot more by beating the AI on the harder difficulties), Tournament and Galactic Adventure.
The dragonballs would be obtainable through the "Galactic Adventure" mode, and when all seven has been gathered, Shenlong, Polunga(gives you three) or Black Star Shenlong will appear and give you wishes among the following things:
Maps,
Music,
Raging Soul music options(enables them in the options section)
and some items you can't buy in the shop(Black Star Shenlong only).
Also the Options menu will contain settings for Quicktime events from Ultimate Tenkaichi, as well as an "4-5 seconds Chargeable Super" rule, to certain Quicktime events.
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Now the best part to begin this petition with, are the following features. Firstly, the Main menu layout! This is how the main menu would look like on the surface. Secondly, though graphically we don't know whether or not it will have 2D animated models talking on the menu or if it would be made entirely in 3D, though it would be nice to see some villains narrating for once. Anyway, this is how the game's menu would look like as an example:
1. Galactic Adventure.(Explanation: The main story mode for this game is based upon the Character Creation system that is explained at the end of this petition and the Galactic Conquest mode that is located within the Versus menu. The Character Creation system will be explained at length at the end of this petition. When you start this mode you will be able to create your own character for Galactic Adventure and participate in changing the fate of the galaxy through a series of events.
The story itself features some playable characters(due to the plot), ranging from Raditz to Super Yi Xinglong(Omega Shenron). While Galactic Adventure features such pre-set story driven encounters to help further advance the story, it also features random opponents created solely for this mode to encounter randomly and do battle against.
Generally these created characters would have generic names such as Male Saiyan #23/Female Saiyan #8 with different colour and clothing schemes as well as Supers, Ultimates and Signature attacks. A few of these characters could have actual names and a critical place in the mode itself, either with or against the player. Apart from the standard roster and the created characters you might and/or will face in the "GA" mode, Movie/TV Special characters will also be able to be encountered and/or enlisted in your team.
Galactic Adventure also includes a password interface straight from the PSN Store/Xbox Live in order to unlock some free DLC that comes with the game, as well as an uplink to such online stores to purchase DLC.)


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