+ Reply to Thread
Results 1 to 3 of 3

Thread: Dragon Ball: Origins 2 Cheats And Tips

  1. #1
    False Super Saiyan
    Join Date
    May 2011
    Location
    Jacksonville, Florida
    Posts
    126

    Dragon Ball: Origins 2 Cheats And Tips

    Sound Test

    Unlocked in the bonus menu once all storyline and extra stages have been cleared.

    Contributed By: Cronauron.

    Theater

    Unlocked in the Bonus Menu when you have collected all types of figures and bases.

    Contributed By: Cronauron.

    From Gamefaqs.

    Guide to the 200 Figures:
    http://dragonball.namco.com/forum/showthread.php?p=703113

    THE 20 BASES

    There are 20 bases in total and You get them
    by getting "S" ranking in 20 different chapters

    Base: 001 Burning Forest
    Desc: Colonel Silver's men set fire to
    this forest.
    Lctn: Reward for getting an S Rank on
    Ep. 1-1. Also randomly awarded for
    clearing Survival Tower Lvl EX2

    Base: 002 Muscle Tower
    Desc: The white Platoon occupies this base
    in the north, uncomfortably close to
    Jingle Village.
    Lctn: Reward for getting an S Rank on
    Ep. 2-. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 003 Muscle Tower (Fifht Floor)
    Desc: The Muscle's Tower secret fifth floor
    hides a monster called Buyon.
    Lctn: Reward for getting an S Rank on
    Ep. 2-8. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 004 Muscle Tower (Control Room)
    Desc: General White waits in the control
    room on Muscle Tower's top floor
    Lctn: Reward for getting an S Rank on
    Ep. 2-2. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 005 Bulma's Room
    Desc: Bulma's house is part of the Capsule
    Corp complex in West City
    Lctn: Reward for getting an S Rank on
    Ep. 3-1. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 006 Kame House
    Desc: Master Roshi lives in this house on
    an island in the southern ocean.
    Lctn: Reward for getting an S Rank on
    Ep. 3-2. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 007 Treasure Vault
    Desc: This is a treasure vault in the
    depths of the undersea pirate base
    Lctn: Reward for getting an S Rank on
    Ep. 3-3. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 008 The Sky Over Penguin Village
    Desc: The peaceful skies of Penguin
    Village
    Lctn: Reward for getting an S Rank on
    Ep. 4-1. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 009 The Norimaki House
    Desc: This is Professor Senbe's house,
    where Arale and her family live.
    Lctn: Reward for getting an S Rank on
    Ep. 4-2. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 010 Penguin Village Road
    Desc: A road in the peaceful Penguin
    Village
    Lctn: Reward for getting an S Rank on
    Ep. 4-4. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 011 Red Ribbon Army HQ Hallway
    Desc: This hallway in the Red Ribbon's Armu's
    headquarters is lined with pillars
    Lctn: Reward for getting an S Rank on
    Ep. 5-2. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 012 The Top of Korin Tower
    Desc: This is the very top of Korin Tower,
    where Korin himself lives.
    Lctn: Reward for getting an S Rank on
    Ep. 5-3. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 013 In The Front Of Korin Tower
    Desc: This is where Goku and Mercenary Tao
    fought to death.
    Lctn: Reward for getting an S Rank on
    Ep. 5-5. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 014 Red Ribbon Army HQ Passage
    Desc: This passageway in the Red Ribbon
    Army's HQ is blocked by many
    soldiers.
    Lctn: Reward for getting an S Rank on
    Ep. 6-2. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 015 Red Ribbon Army HQ Airspace
    Desc: This is where Goku had his decisive
    battle with the Battle Jacket
    Lctn: Reward for getting an S Rank on
    Ep. 6-4. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 016 The Devil's Cauldron
    Desc: Warriors do battle here on the narrow
    tongue of a demon, with a poson bog
    below.
    Lctn: Reward for getting an S Rank on
    Ep. 7-3. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 017 Arena
    Desc: Fortuneteller Baba's arena has hosted
    countless warriors over the years.
    Lctn: Reward for getting an S Rank on
    Ep. 7-2. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 018 Pilaf's Aerial Fortress
    Desc: Pilaf's aerial fortress floats high
    above the desert.
    Lctn: Reward for getting an S Rank on
    Ep. 8-4. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 019 Wastelands Pilaf Machine
    Desc: The combined Pilaf Machine stands at
    the site of Pilaf's decisive battle.
    Lctn: Reward for getting an S Rank on
    Ep. 8-3. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3

    Base: 020 Land Of Korin Forest
    Desc: Goku gathered all seven Dragon Balls
    and summoned Shenron
    Lctn: Reward for getting an A Rank on
    Ep. 8-8. Also randomly awarded for
    clearing Survival Tower Lvl EX2

    THE 20 DIORAMAS

    Dioramas are the combination of 2 or 3 figures and a base
    there are 20 of them and they don't have any movement at all.
    Here I will list the figures and bases required for each diorama
    along the name of it.

    *Diorama 001 The Terrible Red Ribbon Army.
    Composed by:
    - Base 001 Burning Forest
    - Fig# 054 Colonel Silver (Cool Laugh)
    - Fig# 161 Red Ribbon Soldier (Shotgun Attack)
    - Fig# 163 Red Ribbon Soldier (Flamethrower)

    *Diorama 002 Breaking into Musclu Tower!
    Composed by:
    - Base 002 Muslce Tower
    - Fig# 014 Goku (Power Pole Comobo)
    - Fig# 166 Red Ribbon Soldier (Machinegun Attack)
    - Fig# 167 Red Ribbon Soldier (Snowmobile Sortie)

    *Diorama 003 Buyon The Monster Appears
    Composed by:
    - Base 003 Muscle Rower (Fifth Floor)
    - Fig# 004 Goku (Striking Combo)
    - Fig# 019 Eigther (Scared)
    - Fig# 068 Buyon (Freezing)

    *Diorama 004 Eigther's Enraged Iron Fist
    Composed by:
    - Base 004 Muscle Tower (Control Room)
    - Fig# 024 Eighter (Angry Strike)
    - Fig# 071 General White (Sent Flying)

    *Diorama 005 New Invention, Micro Band!
    Composed by:
    - Base 005 Bulma's Room
    - Fig# 002 Goku (Surprise)
    - Fig# 028 Bulma (Trampled)
    - Fig# 074 Bulma's Mama (Hi There, I'm Bulma's Mama!)

    *Diorama 006 Kame House of the Southern Oceans
    Composed by:
    - Base 006 Kame House
    - Fig# 075 Master Roshi (Guarding His Disciples)
    - Fig# 080 Launch (Good) (Pre-Transformation Launch)
    - Fig# 082 Turtle (I'm Turtle)

    *Diorama 007 The Sleeping Undersea Treasurer
    Composed by:
    - Base 007 Treasure Vault
    - Fig# 030 Bulma (Pleased)
    - Fig# 037 Krillin (All Right!)

    *Diorama 008 Arale Rides The Nimbus
    Composed by:
    - Base 008 The Sky Over Pneguin Village
    - Fig# 009 Goku (Sitting on Flying Nimbus)
    - Fig# 052 Arale (Riding The Flying Nimbus)
    - Fig# 092 Gatchans (Pipii!)

    *Diorama 009 Norimaki Family
    Composed by:
    - Base 009 Norimaku House
    - Fig# 093 Senbe (Senbe, the Sueper-Genius)
    - Fig# 095 Midori (Beautiful Miss Midori)
    - Fig# 096 Turbo-Kun (Psyichic Power)

    *Diorama 010 King Nikochan
    Composed by:
    - Base 010 Penguin Village Road
    - Fig# 097 King Nikochan (I am King Nikochan)
    - Fig# 099 Royal Retainer (After his Majesty)
    - Fig# 101 Nikochan's Ufo (Ufo Sortie)

    *Diorama 011 Mercenary Tao's Departure
    Composed by:
    - Base 011 Red Ribbon Army HQ Hallway
    - Fig# 110 Mercenary Tao (Throwing Pillar)
    - Fig# 117 Commander Red (Surprise)
    - Fig# 120 Officer Black (Surprise)

    *Diorama 012 Get The Sacred Water
    Composed by:
    - Base 012 The Top Of Korin Tower
    - Fig# 008 Goku (Sliding)
    - Fig# 115 Korin (Comon On! Over Here!)

    *Diorama 013 End Of Mercenary Tao
    Composed by:
    - Base 013 In Front Of Korin Tower
    - Fig# 010 Goku (Kicking Away a Bomb)
    - Fig# 113 Mercenary Tao (AHAHAHA! Farewell!)

    *Diorama 014 Goku Charges In
    Composed by:
    - Base 014 Red Ribbon Army HQ Passage
    - Fig# 007 Goku (Flying Kick)
    - Fig# 162 Red Ribbon Soldier (Riffle Attack)
    - Fig# 172 Bear Man (Gun Beatdown)

    *Diorama 015 Battle Jacket's Final Battle
    Composed by:
    - Base 015 Red Ribbon Army HQ Airspace
    - Fig# 011 Goku (You Can't Run Away!)
    - Fig# 126 Battle Jacket (Broken Through)

    *Diorama 016 Battle at Devil's Cauldron
    Composed by:
    - Base 016 The Devil's Cauldron
    - Fig# 044 Yamcha (Scolded by Bulma)
    - Fig# 140 Bandages (Grapple)

    *Diorama 017 Goku Vs. The Masked Man
    Composed by:
    - Base 018 Arena
    - Fig# 012 Goku (Aerial Kamehameha)
    - Fig# 131 Fortuneteller Baba (Baba the... Cutie?)
    - Fig# 145 Masked Man (Kamehameha)

    *Diorama 018 Pilaf Fortress Falls
    Composed by:
    - Base 018 Pilaf's Aerial Frotress
    - Fig# 003 Goku (Calling the Flying Nimbus)
    - Fig# 189 4-Legged Robot (Jump Attack)
    - Fig# 191 Flying Nimbus (Can Fly Anywhere)

    *Diorama 019 Versus The Pilaf Machine
    Composed by:
    - Base 019 Wastelands Pilaf Machine
    - Fig# 147 Pilaf (Yelling)
    - Fig# 150 Shu (Salute)
    - Fig# 151 Mai (Fixing Her Hair)

    *Diorama 020 Upa's Wish
    Composed by:
    - Base 020 Land Of Korin Forest
    - Fig# 017 Goku (Come out, Shenron)
    - Fig# 104 Upa (Shock)
    - Fig# 160 Shenron (Now! State Your Wish!)

    The 36 Dragon Scales

    There are a total of 36 Dragon scales in this game.

    The Dragon scales are numbered in the order I found
    them in my second run trough the game, that means
    you can reach the end of the game with 8 Dragon scales
    for every status.

    After you beat the game 12 more Dragon Scales appear
    troughout the game, those are not visible jars
    anymore, instead they look like those hidden chests
    which you reveal by hitting them with your Power
    Pole.

    Here is the list of the chapters where you can find
    each dragon scale in this game.
    HAPPY HUNTING!!!!!

    Yellow Dragon Scales
    # 1 Chapter 1-1 (Finish the Chapter)
    # 2 Chapter 3-1
    # 3 Chapter 3-2
    # 4 Chapter 4-3
    # 5 Chapter 5-1
    # 6 Chapter 5-3 (Defeat Master Korin)
    # 7 Chapter 6-1
    # 8 Chapter 8-1
    # 9 Chapter 1-3 (After Beating The Game)
    # 10 Chapter 3-1 (After Beating The Game)
    # 11 Chapter 6-3 (After Beating The Game)
    # 12 Chapter 8-8 (After Beating The Game)

    Blue Dragon Scales
    # 1 Chapter 1-1 (Finish the Chapter)
    # 2 Chapter 2-1
    # 3 Chapter 3-2
    # 4 Chapter 5-3
    # 5 Chapter 5-3 (Defeat Master Korin)
    # 6 Chapter 6-1
    # 7 Chapter 6-3
    # 8 Chapter 8-1
    # 9 Chapter 3-8 (After Beating The Game)
    # 10 Chapter 5-1 (After Beating The Game)
    # 11 Chapter 8-3 (After Beating The Game)
    # 12 Chapter 8-8 <<<< This one is supposed to be hidden.

    Red Dragon Scales
    # 1 Chapter 1-1 (Finish the Chapter)
    # 2 Chapter 2-1
    # 3 Chapter 3-4 (Hidden Room in pirate office)
    # 4 Chapter 4-2
    # 5 Chapter 5-1
    # 6 Chapter 5-3
    # 7 Chapter 5-3 (Defeat Master Korin)
    # 8 Chapter 6-2
    # 9 Chapter 2-1 (After Beating The Game)
    # 10 Chapter 4-3 (After Beating The Game)
    # 11 Chater 6-2 (After Beating The Game)
    # 12 Chapter 8-8 (After Beating The Game)

    To improve each skill you need training points, found
    in chests, by defeating enemies, clearing chapters etc.

    Here is the amount of Training Points you need for
    every skill upgrade

    # 1 Need 500 Training Points
    # 2 Need 750 Training Points
    # 3 Need 1,000 Training Points
    # 4 Need 1,500 Training Points
    # 5 Need 2,000 Training Points
    # 6 Need 3,000 Training Points
    # 7 Need 4,000 Training Points
    # 8 Need 5,000 Training Points
    # 9 Need 7,500 Training Points
    # 10 Need 10,000 Training Points
    # 11 Need 15,000 Training Points
    # 12 Need 30,000 Training Points

    This means you need a total of 80,250 training points
    to max one status, and 240,750 training points to max
    all statuses.

    To reach chapter 8-3 with full statuses you need 17,750
    training points for each status, this means 53,250 total
    training points.

    Power Ups Scrolls

    Power Up Scrolls should not be a problem if you are a
    treasure hunter, all of them are inside golden chests
    throughout the game, and all are accessible before you
    enter chapter 8-3, which is the end of the game.

    Evey skill you learn in the game (Besides "Rush")
    is maxed at Lv 3, there are 2 power up scrolls for
    evey skill.
    Sliding Skill has only 1 Power Up Scroll because
    it was before a Technique called Rush, when it is
    upgraded to Sliding it becomes Lv 2, when you get the
    Sliding Scroll 1 in 6-2 it becomes Lv 3, meaning it
    only needs 1 Power Up Scroll to be fully upgraded.

    If you missed one, here are the locations, along
    requirements:

    COMBAT SKILLS

    Striking Combo Scroll 1
    (Golden Chest in 3-1)

    Striking Combo Scroll 2
    (Golden Chest in 5-1)

    Knock Back Scroll 1
    (Golden Chest in 1-1)

    Knock Back Scroll 2
    (Golden Chest in 5-3)

    Sliding Scroll 1
    (Golden Chest in 6-2)

    Afterimage Attack Scroll 1
    (Golden Chest in 5-1)
    available after obtaining Power Pole Kick in 5-3

    Afterimage Attack Scroll 2
    (Golden Chest in 8-1)

    Ki Blast Scroll 1
    (Golden Chest in 3-2)
    available after obtaining Flying Kick in 4-2

    Ki Blast Scroll 2
    (Golden Chest in 6-1)

    Flying Kick Scroll 1
    (Golden Chest in 2-1 )
    available after obtaining Flying Kick in 4-2

    Flying Kick Scroll 2
    (Golden Chest in 6-3 )

    POWER POLE SKILLS

    Power Pole Combo Scroll 1
    (Golden Chest in 2-1)

    Power Pole Combo Scroll 2
    (Golden Chest in 4-3)

    Thrust Scroll 1
    (Golden Chest in 3-4)

    Thrust Scroll 2
    (Golden Chest in 3-2)
    available after obtaining Power Pole Kick in 5-3

    Smash Scroll 1
    (Golden Chest in 3-2)

    Smash Scroll 2
    (Golden Chest in 6-1)

    Front Twirl Scroll 1
    (Golden Chest in 1-3 UpperWestern Area)

    Front Twirl Scroll 2
    (Golden Chest in 6-2)

    Sweep Scroll 1
    (Golden Chest in 1-3 Eastern Area)

    Sweep Scroll 2
    (Golden Chest in 5-3)

    Power Pole Kick Scroll 1
    (Golden Chest in 5-1)
    available after obtaining Power Pole Kick in 5-3

    Power Pole Kick Scroll 2
    (Golden Chest in 6-3)

    SUPER

    Kamehameha Scroll 1
    (Golden Chest in 3-4)
    Hidden room in pirate office,
    move the chair

    Kamehameha Scroll 2
    (Golden Chest in 8-1)

    From ares9090
    Last edited by TigerC10; 05-10-2011 at 06:58 AM.

  2. #2
    False Super Saiyan
    Join Date
    May 2011
    Location
    Jacksonville, Florida
    Posts
    126
    Guide to the 200 Figures


    Fig#: 001 Goku (Victory)
    Desc: Cheerfully a V-Sign.
    Lctn: Shop, Figure Series 1.

    Fig#: 002 Goku (Surprise)
    Desc: Goku Seems Shocked by Something.
    Lctn: Shop, Figure Series 1.

    Fig#: 003 Goku (Calling The Flying Nimbus)
    Desc: Goku Calls out the Flying Nimbus!
    A New adventure begins!
    Lctn: Shop, Figure Series 3.

    Fig#: 004 Goku (Striking Combo)
    Desc: A quick, powerful series of attacks,
    carefully honed by Master Roshi's
    training.
    Lctn: Shop, Figure Series 1.

    Fig#: 005 Goku (Kamehameha)
    Desc: Master Roshi's Ultimate technique
    where Goku collects the ki in his
    body and launches it.
    Lctn: Reward for getting an A Rank on
    Ep. 1-1. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 006 Goku (Flying on the Flying Nimbus)
    Desc: You must be pure of heart to ride
    a Flying Nimbus.
    Lctn: Shop, Figure Series 1.

    Fig#: 007 Goku (Flying Kick)
    Desc: Goku Learned this barrage of light
    aerial kicks from watching Arale.
    Lctn: Golden Chest in 4-4

    Fig#: 008 Goku (Sliding)
    Desc: A sliding kick technique that aims
    for an opponent's legs.
    Lctn: Shop, Figure Series 4

    Fig#: 009 Goku (Sitting on Flying Nimbus)
    Desc: Goku rides the Flying Nimbus at
    top speed and makes a beeline for
    the next Dragon Ball.
    Lctn: Reward for getting an S Rank on
    Ep. 1-1. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 010 Goku (Kicking Away Bomb)
    Desc: Mercenary Tao's final dirty trick
    won't woek on Goku.
    Lctn: Reward for getting an S Rank on
    Ep. 5-4. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 011 Goku (You Can't Run Away)
    Desc: Goku's deadly attack goes straight
    through the Battle Jacket's Armor
    Lctn: Golden Chest in 8-1

    Fig#: 012 Goku (Aerial Kamehameha)
    Desc: Kamehameha Vs. Kamehameha! Goku has
    a real fight on his hands against
    the mysterious masked man!
    Lctn: Reward for getting an S Rank on
    Ep. 7-7. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 013 Goku (Kicking Away Missile)
    Desc: Goku Kicks the Battle Jacket's
    Missile right back at it!
    Lctn: Golden Chest in 8-2

    Fig#: 014 Goku (Power Pole Combo)
    Desc:G oku's grandpa gave him the Power
    Pole. He uses it for a combo attack
    with a long reach
    Lctn: Shop, Figure Series 2

    Fig#: 015 Goku (Front Twirl)
    Desc: The spinning Power Pole can even
    deflect a rain of bullets!
    Lctn: Shop, Figure Series 2

    Fig#: 016 Goku (Power Pole, Extend!)
    Desc: Goku extends his Power Pole to vault
    up to the second floor of Muscle Tower
    Lctn: Reward for getting an A Rank on
    Ep. 2-1. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 017 Goku (Come Out, Shenron!)
    Desc: Goku gathered all seven Dragon Balls
    and called Shenron
    Lctn: Golden Chest in 8-8

    Fig#: 018 Goku (A Training Journey)
    Desc: Run! Swim! Goku starts another
    training journey!
    Lctn: Golden Chest in 8-8

    Fig#: 019 Eigther (Scared)
    Desc: Eighter is scared by Murasaki's
    threats.
    Lctn: Shop, Figure Series 2

    Fig#: 020 Eighter (Shy)
    Desc: Eighter is embarrassed to be
    praised by Goku and the mayot.
    Lctn: Shop, Figure Series 3

    Fig#: 021 Eighter (Crying)
    Desc: Eighter is so moved by the kindness
    of the villagers that he starts to
    cry.
    Lctn: Shop, Figure Series 2

    Fig#: 022 Eigther (Punch)
    Desc: Eighter put all his weight into a
    powerful punch! But he still doesn't
    like fighting...
    Lctn: Shop, Figure Series 3

    Fig#: 023 Eighter (Knockback Punch)
    Desc: A ridiculously powerful blow to the
    floor.
    Lctn: Golden Chest in 4-5.
    Available After clearing 4-4

    Fig#: 024 Eighter (Angry Strike)
    Desc: Eighter is a gentle soul, but
    he puts all his anger into one
    massively powerful attack.
    Lctn: Reward for getting an S Rank on
    Ep. 2-7. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 025 Bulma (Run)
    Desc: The genius who invented the Dragon
    Radra lives in West City
    Lctn: Shop, Figure Series 1

    Fig#: 026 Bulma (Handgun)
    Desc:Bulma is mostly a normal girl, but
    she's rather adept at handling a
    weapon.
    Lctn: Shop, Figure Series 3

    Fig#: 027 Bulma (Micro Band)
    Desc: Bulma created this convenient device
    that lets the wearer become tiny at
    the flip of a swith.
    Lctn: Shop, Figure Series 3

    Fig#: 028 Bulma (Trampled)
    Desc: When you're tiny you'd better watch
    out for Mama's stomping feet.
    Lctn: Golden Chest in 3-1

    Fig#: 029 Bulma (Rocket Launcher)
    Desc: A powerful rocket launcher attack
    that sends aproaching enemies
    flying.
    Lctn: Golden Chest in 3-3

    Fig#: 030 Bulma (Pleased)
    Desc: Bulma is captivated by the romantic
    notion of pirate trasure.
    Lctn: Reward for getting an A Rank on
    Ep. 6-6. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 031 Bulma (Tied Up)
    Desc: General Blue used his special power
    to wrap Bulma up in rope.
    Lctn: Reward for getting an S Rank on
    Ep. 3-6. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 032 Bulma (SAo Yummy!)
    Desc: Bulma just loses it when she sees a
    good-looking guy, but General Blue
    has different tastes...
    Lctn: Reward for getting an S Rank on
    Ep. 3-4. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 033 Krillin (Combo Attack)
    Desc: Compensate for a lack of power with
    more hits! Krillin shows his mettle
    with this combo attack.
    Lctn: Shop, Figure Series 1

    Fig#: 034 Krillin (Head Polish)
    Desc: The true warrior must train his head
    along with the rest of his body.
    Lctn: Reward for getting an S Rank on
    Ep. 5-6. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 035 Krillin (Spinning Head Butt)
    Desc: Krillin jumps and delivers an
    explosive head butt with his
    rock-hard head.
    Lctn: Shop, Figure Series 3

    Fig#: 036 Krillin (Evading trap)
    Desc: Show us the jumping ability you
    honed under Master Roshi!
    Lctn: Reward for getting an A Rank on
    Ep. 3-7. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 037 Krillin (All Right!)
    Desc: Krillin celebrates finding the
    pirate treasure.
    Lctn: Shop, Figure Series 3

    Fig#: 038 Krillin (Holding a Sword)
    Desc: Krillin can use any weapon
    skilfully, including a sword.
    Lctn: Reward for getting an A Rank on
    Ep. 3-3. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 039 Yamcha (Shock)
    Desc: Yamcha succumbs to shock from the
    charge for Fortuneteller Baba's
    divination.
    Lctn: Shop, Figure Series 1

    Fig#: 040 Yamcha (Strikung Combo)
    Desc: Yamcha kicks an opponent up into
    the air and performs a magnificent
    aerial combo.
    Lctn: Reward for getting an S Rank on
    Ep. 1-4. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 041 Yamcha (Heel Crash)
    Desc: Yamcha does a heel drop that creates
    a shockwave.
    Lctn: Shop, Figure Series 5

    Fig#: 042 Yamcha (Wolf Claw)
    Desc: Yamcha quickly jumps, flies forward,
    and does a wild clawing attack.
    Lctn: Shop, Figure Series 5

    Fig#: 043 Yamcha (Wolf Fang Fist)
    Desc: Yamcha's Super attack delivers
    a flurry of blows too quick for the
    eye to see.
    Lctn: Reward for getting an S Rank on
    Ep. 5-7. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 044 Yamcha (Scolded by Bulma)
    Desc: City life turned Yamcha into
    something of a playboy, and that
    didn't sit well with Bulma...
    Lctn: Reward for getting an S Rank on
    Ep. 1-5. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 045 Yamcha (Knocked Down)
    Desc: Too bad...
    It looks like Yamcha lost.
    Lctn: Shop, Figure Series 5

    Fig#: 046 Arale (Ncha!)
    Desc: Arale's trademark cheerful greeting.
    Lctn: Shop, Figure Series 4

    Fig#: 047 Arale (Awesome!)
    Desc: Arale can barely contain herself
    when she finds something fun.
    Lctn: Shop, Figure Series 4

    Fig#: 048 Arale (Arale Kick)
    Desc: Arale's signature play pro-wrestling
    move can send any opponent flying.
    Lctn: Shop, Figure Series 4

    Fig#: 049 Arale (Gatchan Jump)
    Desc: Arale teams with Gatchans to cross
    the river. Great team work!
    Lctn: Reward for getting an S Rank on
    Ep. 4-7. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 050 Arale (Nose Picking)
    Desc: One possible result of the No
    Telling What'll Come Out Attack.
    You call that a special move?
    Lctn: Golden Chest in 4-1

    Fig#: 051 Arale (Ncha Gun)
    Desc: A powerful combination of an energy
    blast and a greeting.
    Lctn: Reward for getting an S Rank on
    Ep. 4-8. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 052 Arale (Riding the Flying Nimbus)
    Desc: Arale is a very good girl, so she
    can ride the oh-so-totally-cool
    Flying Nimbus.
    Lctn: Golden Chest in 4-4

    Fig#: 053 Monkey (Making Fun)
    Desc: This mischievous monkey causes
    trouble for Goku.
    Lctn: Shop, Figure Series 2

    Fig#: 054 Colonel Silver (Cool Laugh)
    Desc: Colonel Silver has a cool laugh that
    overflows with confidence.
    Lctn: Shop, Figure Series 2

    Fig#: 055 Colonel Silver (Bazooka Attack)
    Desc: Colonel Silver firing the bazooka
    that shot down Goku's Flying Nimbus.
    Lctn: Reward for getting an A Rank on
    Ep. 1-4. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 056 Robot (Robot Activates)
    Desc: This robot emerged from a capsule
    that Goku used.
    Lctn: Shop, Figure Series 2

    Fig#: 057 Suno (Scared)
    Desc: Suno mistakes Goku for a member of
    the Red Ribbon Army.
    Lctn: Shop, Figure Series 2

    Fig#: 058 Suno (Pleased)
    Desc: Suno thanks Goku and Eigther for
    saving Jingle Village.
    Lctn: Reward for getting an S Rank on
    Ep. 2-5. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 059 Suno's Mother (Bringing Soup)
    Desc: Goku was freezing, so Suno's mother
    brought him some hot soup.
    Lctn: Shop, Figure Series 2

    Fig#: 060 Metallitron (Victory)
    Desc: Metallutron's face is
    expressionless, but when he does
    this he seems to be pleased
    Lctn: Shop, Figure Series 2

    Fig#: 061 Metallitron (Missile)
    Desc: Metallitron opens his mouth wide to
    launch missiles.
    Lctn: Reward for getting an S Rank on
    Ep. 4-6. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 062 Metallitron (Rocket Punch)
    Desc: Even with his head blown off,
    Metallitron still has his deadly
    rocket punch up his sleeve.
    Lctn: Reward for getting an A Rank on
    Ep. 2-2. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 063 Murasaki (Smoke Ball)
    Desc: Murasaki uses this ninja technique
    to blind enemies with a cloud of
    smoke.
    Lctn: Shop, Figure Series 2

    Fig#: 064 Murasaki (Laughing)
    Desc: Murasaki's laughter echoes through
    Muscle Tower.
    Lctn: Shop, Figure Series 2

    Fig#: 065 Murasaki (Kusarigama Attack)
    Desc: Murasaki's copy technique?
    Actually, they are quintuplets.
    Lctn: Reward for getting an S Rank on
    Ep. 2-3. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 066 Murasaki (Katana Attack)
    Desc: Murasaki attacks with his beloved
    legendary sword, the Sasanishiki.
    Lctn: Reward for getting an A Rank on
    Ep. 2-7. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 067 Buyon (Tail Attack)
    Desc: The blubbery Buyon puts his size
    to good use with this tail swipe.
    Lctn: Shop, Figure Series 2

    Fig#: 068 Buyon (Freezing)
    Desc: Nothing seems to work on Buyon, but
    Goku was able to defeat the monster
    by freezing him.
    Lctn: Reward for getting an A Rank on
    Ep. 2-4. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 069 General White (Fearless Smile)
    Desc: General White lies in wait for Goku
    His laugh is kind of unsettling.
    Lctn: Shop, Figure Series 2

    Fig#: 070 General White (Don't Move)
    Desc: General White took the village
    mayor hostage, taking Goku unawares.
    Lctn: Reward for getting an S Rank on
    Ep. 2-4. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 071 General White (Sent Flying)
    Desc: Eighter's angry punch sent General
    White flying far away.
    Lctn: Golden Chest in 4-3

    Fig#: 072 Jingle Village Mayor (Warm Smile)
    Desc: The Red Ribbon Army held the mayor
    of jingle Village hostage in Muscle
    Tower.
    Lctn: Shop, Figure Series 2

    Fig#: 073 Dr. Briefs (Bulma's Dad: Doctor Briefs)
    Desc: Doctor Briefs is Bulma's father, and
    scientist who invented the Dyna-
    Capsule.
    Lctn: Reward for getting an S Rank on
    Ep. 3-5. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 074 Bulma's Mama (Hi There, I'm Bulma's Mama!)
    Desc: Bulma's mom is pretty, but kind of
    an airheaded.
    Lctn: Reward for getting an A Rank on
    Ep. 3-5. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 075 Master Roshi (Guarding His Disciples)
    Desc: This is either a stern glance at
    his disciples, or a lewd glance at
    pretty girls.
    Lctn: Shop, Figure Series 1

    Fig#: 076 Master Roshi (Wh-Wh-WHAAT?!)
    Desc: Master Roshi got quite a shock
    when Bulma used he Micro Band to
    return to full size!
    Lctn: Shop, Figure Series 1

    Fig#: 077 Master Roshi (Angry)
    Desc: Sometimes Master Roshi gets angry
    over trivial things. Even ancient
    masters can be childish sometimes.
    Lctn: Shop, Figure Series 5

    Fig#: 078 Master Roshi (Tied Up)
    Desc: Master Roshi slipped up and got
    affected by General Blue's psychic
    power.
    Lctn: Golden Chest in 5-1.

    Fig#: 079 Master Roshi (Kamehameha)
    Desc: This is true, original
    Kamehameha that can blow mountains
    apart and destroy the moon!
    Lctn: Reward for getting an S Rank on
    Ep. 8-5. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 080 Launch (Good) (Pre-Transformation Launch)
    Desc: Launch is an odd girl whose
    personality totally changes when
    she sneezes.
    Lctn: Shop, Figure Series 3

    Fig#: 081 Launch (Evil) (Holding a Gun)
    Desc: Once Launch gets violent,
    no one can stop her.
    Lctn: Shop, Figure Series 3

    Fig#: 082 Turtle (I Am Turtle)
    Desc: Goku once rescued this sea turtle.
    He Lives at Kame House
    Lctn: Golden Chest in 1-1

    Fig#: 083 Small Fighter (RR Soldier in the sky)
    Desc: This Red Ribbon Army soldier pilots
    a small fighter jet to attack
    from the sky.
    Lctn: Reward for getting an A Rank on
    Ep. 3-1. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 084 General Blue (General Blue in Uniform)
    Desc: General Blue, seen here in his
    uniform, is one of the most powerful
    members of the Red Ribbon Army.
    Lctn: Shop, Figure Series 3

    Fig#: 085 General Blue (I'm The Worst)
    Desc: General Blue freaked out
    when someone injured his beautiful face.
    Lctn: Golden Chest in 3-4
    Available after you get Fliying Kick in 4-2
    And Flying Kick Scroll 1 in 2-1

    Fig#: 086 General Blue (Psychic Power)
    Desc: General Blue possesses a terrifying
    psychic power that paralyzes his
    opponents.
    Lctn: Shop, Figure Series 3

    Fig#: 087 General Blue (Throwing a Palm Tree)
    Desc: Cutting down a palm tree and using
    it to skewer an opponent is an
    unusual attack to say the least.
    Lctn: Reward for getting an S Rank on
    Ep. 4-3. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 088 Pirate Robot (Blocking The Way)
    Desc: The pirates put a robot in place
    to guard their secret base from
    intruders.
    Lctn: Shop, Figure Series 3

    Fig#: 089 Pirate Robot (Sword Attack)
    Desc: The Pirate robot hovers after
    intruders and try to slice them
    in two with its sword.
    Lctn: Reward for getting an S Rank on
    Ep. 3-7. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 090 Gatchan (Kupipo!)
    Desc: Gatchan is always by Arale's side.
    He can eat anything except for rubber.
    Lctn: Shop, Figure Series 4

    Fig#: 091 Gatchan (So Exciting!)
    Desc: Gatchan in an Excited pose.
    Lctn: Shop, Figure Series 4

    Fig#: 092 Gatchans (Pipii!)
    Desc: There was originally one Gatchan,
    but he later split into two.
    Lctn: Golden Chest in 4-1

    Fig#: 093 Senbe (Senbe the Super-Genius)
    Desc: Senbe is a genius scientist who
    lives in Penguin Village. He's the
    one who built Arale.
    Lctn: Shop, Figure Series 4

    Fig#: 094 Senbe (Banzai)
    Desc: Anyway, Penguin B Village is peaceful
    as ever! Banzai!
    Lctn: Shop, Figure Series 4

    Fig#: 095 Midori (Beautiful Miss Midori)
    Desc: Senbe is more than a little proud to
    have a beautiful wife. She was a
    teacher before they got married.
    Lctn: Reward for getting an S Rank on
    Ep. 4-5. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 096 Turbo-Kun (Psychic Power)
    Desc: Senbe and Midori gave birth this
    super-intelligent baby with psychic
    powers.
    Lctn: Shop, Figure Series 4

    Fig#: 097 King Nikochan (I'm king Nikochan)
    Desc: King Nikochan is an alien from
    Planet Nikocham. He is scheming to
    take over the earth.
    Lctn: Shop, Figure Series 4

    Fig#: 098 King Nikochan (Earth Invasion Plan)
    Desc: I shall take the earth's resources
    for my own planet.
    Lctn: Reward for getting an A Rank on
    Ep. 4-4. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 099 Royal Retainer (After His Majesty)
    Desc: King Nikochan's loyal retainer will
    do anything for his King!
    Lctn: Shop, Figure Series 4

    Fig#: 100 Royal Retainer (Y... Your Majesty)
    Desc: The retainer is shocked by Arale.
    World conquest is a long ways off...
    Lctn: Shop, Figure Series 4

    Fig#: 101 Nikochan's UFO (UFO Sortie)
    Desc: King Nikochan rode this UFO all the
    way from Planet Nikochan.
    Lctn: Reward for getting an A Rank on
    Ep. 4-2. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 102 Upa (Pleased)
    Desc: Upa is a heartly, honest boy who
    lives in the Lan Of Korin with his
    Father, Bora.
    Lctn: Shop, Figure Series 4

    Fig#: 103 Upa (FATHER)
    Desc: Upa sobs as he approaches his father,
    Bora, whi was killed by Mercenary Tao.
    Lctn: Shop, Figure Series 4

    Fig#: 104 Upa (Shock)
    Desc: Upa panics at the sight of Mercenary
    Tao throwing a grenade.
    Lctn: Shop, Figure Series 4

    Fig#: 105 Bora (Move Away, Upa)
    Desc: When Mercenary Tao came to defeat
    Goku, Bora took up his spear to
    fight the hired killer.
    Lctn: Shop, Figure Series 4

    Fig#: 106 Bora & Upa (Family in Land Of Korin)
    Desc: A father and son who live in the
    Land of Korin, which their family
    has protected for generations.
    Lctn: Reward for getting an A Rank on
    Ep. 5-1. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 107 Colonel Yellow (Abducting Upa)
    Desc: He kidnapped Upa and jumped into an
    airplane to get the Dragon Ball.
    Lctn: Reward for getting an S Rank on
    Ep. 5-1. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 108 Quetzalcoatlus (Bird of the Ruins)
    Desc: This monstrous bird lurks in
    the ruins in the Land of Korin.
    It charges with its sharp beack.
    Lctn: Reward for getting an A Rank on
    Ep. 5-6. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 109 Mercenary Tao (Kick Up)
    Desc: The world's greatest killer,
    Mercenary Tao, launches a
    powerful barrage of blows!
    Lctn: Shop, Figure Series 4

    Fig#: 110 Mercenary Tao (Throwing Pillar)
    Desc: Mercenary Tao throws a stone pillar
    and then rides on it!
    Lctn: Reward for getting an S Rank on
    Ep. 7-8. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 111 Mercenary Tao (Tao, to the Land of Korin)
    Desc: Faster than an airplane?! Mercenary
    Tao has a rather unique way to get
    around.
    Lctn: Reward for getting an A Rank on
    Ep. 5-2. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 112 Mercenary Tao (Deadly Dodon Ray)
    Desc: Mercenary Tao unleashes a deadly
    beam of energy from his fingertip
    that can pierce the foes.
    Lctn: Reward for getting an A Rank on
    Ep. 5-4. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 113 Mercenary Tao (AHAHAHA! Farewell!)
    Desc: Tao intends to defeat his opponent
    even if he loses the fight! Tao
    throws a grenade at the last moment!
    Lctn: Golden Chest in 6-1

    Fig#: 114 Korin (Three Years)
    Desc: Even the great Master Roshi took
    three years to get the Sacred Water.
    Lctn: Shop, Figure Series 4

    Fig#: 115 Korin (Come On! Over Here!)
    Desc: Korin, a hermit of the feline
    persuasion, pushes off with his
    cane to deliver a powerful kick.
    Lctn: Reward for getting an A Rank on
    Ep. 5-5. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 116 Korin (Your Movements are Sloppy!)
    Desc: Korin uses his cane to deflect
    enemy attacks and then delivers a
    powerful counterattack.
    Lctn: Reward for getting an A Rank on
    Ep. 5-3. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 117 Commander Red (Surprise)
    Desc: Even Commander Red is surprised by
    Mercenary Tao's skill and sheer
    power.
    Lctn: Shop, Figure Series 2

    Fig#: 118 Commander Red (Gaze Towards The Heavens!)
    Desc: I was so close to make myself
    taller!
    Lctn: Reward for getting an S Rank on
    Ep. 6-3. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 119 Officer Black (Begin!)
    Desc: Officer Black gives the signal for
    General BLue and Mercenary Tao to
    fight.
    Lctn: Shop, Figure Series 2

    Fig#: 120 Officer Black (Surprise)
    Desc: Officer Black has seen a lot, but
    nothing like the sight of Mercenary
    Tao throwing a pillar and riding it.
    Lctn: Shop, Figure Series 2

    Fig#: 121 Officer Black (Heated Speech)
    Desc: We could rule the world together!
    Officer Black tries to forge an
    alliance with Goku.
    Lctn: Reward for getting an A Rank on
    Ep. 6-4. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 122 Colonel Violet (Salute)
    Desc: Violet is a female Red Ribbon Army
    officer. She specializes in bombs
    and high-tech weapons.
    Lctn: Shop, Figure Series 5

    Fig#: 123 Colonel Violet (Gunfire)
    Desc: Violet uses her agility and her
    skill whit a gun to keep enemies
    at bay.
    Lctn: Reward for getting an S Rank on
    Ep. 6-6. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 124 Battel Jacket (tackle)
    Desc: The Battle Jacket can use its large
    size for a powerful ramming attack.
    Lctn: Shop, Figure Series 5

    Fig#: 125 Battle Jacket (Laser Blast)
    Desc: The Battle Jacket uses its laser
    cannon to do an extremely powerful
    sweeping attack.
    Lctn: Reward for getting an A Rank on
    Ep. 8-6. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 126 Battle Jacket (Broken Trough)
    Desc: Even the Red Ribbon's Army ultimate
    weapon wasn't enough to beat Goku.
    Lctn: Reward for getting an S Rank on
    Ep. 6-5. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 127 Oolong (Angry)
    Desc: Oolong's been enjoying his life
    in West City. Another dangerous
    adventure? No Thanks!
    Lctn: Reward for getting an S Rank on
    Ep. 1-4. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 128 Puar (Pleased)
    Desc: Whatever happens, Puar will stick
    close to Yamcha.
    Lctn: Shop, Figure Series 5

    Fig#: 129 Puar (Shock)
    Desc: Puar was shocked by the unbelievable
    charge for Fortuneteller Baba's
    divination.
    Lctn: Shop, Figure Series 5

    Fig#: 130 Ghost Attendant (Awaiting Guests)
    Desc: This ghost waits at the entrance
    to Fortuneteller Baba's palace to
    serve as a guide to guests.
    Lctn: Shop, Figure Series 5

    Fig#: 131 Fortuneteller Baba (Baba the... Cutie?)
    Desc: Fortuneteller Baba, whose divination
    is infallible, is actually Master
    Roshi's older sister.
    Lctn: Shop, Figure Series 5

    Fig#: 132 Fortuneteller Baba (Hah-shah-shah!)
    Desc: Fortueneteller Baba's divination
    powers can quickly locate anything
    you might've lost.
    Lctn: Reward for getting an S Rank on
    Ep. 8-1. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 133 Dracula Man (Flying)
    Desc: Dracula Man switches to bat form
    to fly around and confuse his
    opponents.
    Lctn: Shop, Figure Series 5

    Fig#: 134 Dracula Man (Transformation)
    Desc: Dracula Man possesses an amazing
    transformation power! He can change
    from a man to a bat in an instant!
    Lctn: Shop, Figure Series 5

    Fig#: 135 Dracula Man (Bloodsucking Attack)
    Desc: As his name suggests, Dracula Man
    can suck his opponent's blood, which
    slows them down.
    Lctn: Reward for getting an S Rank on
    Ep. 7-5. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 136 Invisible Man (The invisible Man)
    Desc: Can you see him? Can you see him?
    He's the Invisible Man
    Lctn: Shop, Figure Series 5

    Fig#: 137 Invisible Man (The (In)visible Man)
    Desc: A nosebleed made the Invisible Man
    easy to see. Now he's not so scary.
    Lctn: Shop, Figure Series

    Fig#: 138 Bandages (Bandages, The Fighting Relic)
    Desc: Fortuneteller Baba's third warrior
    is wrapped in bandages, but not
    because he's injured.
    Lctn: Shop, Figure Series 5

    Fig#: 139 Bandages (Bandage Attack)
    Desc: Bandages can use his wrappings to
    entangle his opponents.
    Lctn: Reward for getting an A Rank on
    Ep. 7-3. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 140 Bandages (Grapple)
    Desc: Once he's entangled an opponent,
    Bandages can drop them into the
    poison bog below.
    Lctn: Shop, Figure Series 5

    Fig#: 141 Devil Man (Spear Combo Attack)
    Desc: Fortuneteller Baba's third fighter
    is a true warrior, and he already
    won the world tournament twice.
    Lctn: Shop, Figure Series 5

    Fig#: 142 Devil Man (Devilmite Beam)
    Desc: This fearsome attack detonates the
    evil in a person's heart.
    Lctn: Reward for getting an S Rank on
    Ep. 7-6. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 143 Masked Man (Bow)
    Desc: This mysterious masked man does seem
    to be a true master.
    Lctn: Shop, Figure Series 5

    Fig#: 144 Masked Man (Monkey Fist)
    Desc: He does a tricky jump, then slips
    behind his opponent to deliver a
    powerful attack.
    Lctn: Shop, Figure Series 5

    Fig#: 145 Masked Man (Kamehameha)
    Desc: Why is it this man can use the
    Kamehameha, a technique straight
    from the Turtle Style?
    Lctn: Reward for getting an A Rank on
    Ep. 7-4. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 146 Gohan (Yes, It's Me)
    Desc: Goku has a tearful reunion with his
    Grandpa Gohan.
    Lctn: Reward for getting an S Rank on
    Ep. 7-4. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 147 Pilaf (Yelling)
    Desc: Pilaf commands Shu and Mai to
    destroy Goku.
    Lctn: Shop, Figure Series 1

    Fig#: 148 Pilaf (Give The Dragon Ball)
    Desc: Pilaf lost to Goku, and handed over
    the one-star Dragon Ball. Is this
    the end of his ambitions?
    Lctn: Golden Chest in 8-8

    Fig#: 149 Shu (Seeking Dragon Balls)
    Desc: Shu searches every little nook and
    cranny for Dragon Balls.
    Lctn: Shop, Figure Series 1

    Fig#: 150 Shu (Salute)
    Desc: Shu receives his orders from Pilaf
    and bows.
    Lctn: Golden Chest in 8-3

    Fig#: 151 Mai (Fixing Her Hair)
    Desc: Mai, one of Pilaf's minions
    fixes her beautiful black hair
    Lctn: Shop, Figure Series 1

    Fig#: 152 Mai (Throwing a Capsule)
    Desc: Mai brings Pilaf machine out
    from a capsule to fight Goku.
    Lctn: Golden Chest in 3-5.
    Available after clearing 3-4

    Fig#: 153 Pilaf Machine #1 (Spinning Punch)
    Desc: Pilaf pilots Pilaf Machine #1, which
    is the center of the combines Pilaf
    Machine
    Lctn: Golden Chest in 8-8

    Fig#: 154 Pilaf Manchine #2 (Grab Attack)
    Desc: Mai pilots Pilaf Machine #2, which
    has powerful arms to catch Goku.
    Lctn: Golden Chest in 8-8

    Fig#: 155 Pilaf Machine #3 (Flamethrower)
    Desc: Shu pilots Pilaf machine #3, which
    has many weapons to pursue Goku
    Lctn: Golden Chest in 8-8

    Fig#: 156 Pilaf Machine (Combination Attack)
    Desc: Pilaf and company desperately
    practiced this combination attack
    to defeat Goku
    Lctn: Reward for getting an S Rank on
    Ep. 8-6. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 157 Combine Pilaf Machine (Stomp Attack)
    Desc: The combines Pilaf Machines can
    smash anything!
    Lctn: Reward for getting an A Rank on
    Ep. 8-4. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 158 Combined Pilaf Machine (Combine!)
    Desc: The combined Pilaf Machines have the
    power of all three put together!
    Lctn: Reward for getting an S Rank on
    Ep. 8-7. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 159 Ostrich Type (Run Away)
    Desc: Pilaf Machines #1 and #3 combine to
    form the Ostrich Type!
    Lctn: Reward for getting an A Rank on
    Ep. 8-4. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 160 Shenron (Now! State Your Wish!)
    Desc: When you bring all seven Dragon
    Balls together, Shenron appears
    to grant a wish.
    Lctn: Reward for getting an S Rank on
    Ep. 8-8. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 161 Red Ribbon Soldier (Shotgun Attack)
    Desc: This bulky Red Ribbon Army soldier
    attacks with a powerful shotgun.
    Lctn: Shop, Figure Series 1

    Fig#: 162 Red Ribbon Soldier (Riffle Attack)
    Desc: This soldier can do a sniping attack
    with his riffle for a one-shot kill
    from a distance!
    Lctn: Shop, Figure Series 1

    Fig#: 163 Red Ribbon Soldier (Flamethrower)
    Desc: This soldier attacks with a
    flamethrower, setting everything
    ablaze.
    Lctn: Shop, Figure Series 1

    Fig#: 164 Red Ribbon Soldier (Pickaxe Attack)
    Desc: This soldier uses his pickaxe to
    dig from Dragon Balls
    Lctn: Golden Chest in 2-1

    Fig#: 165 Red Ribbon Soldier (Handgun Attack)
    Desc: This fearless Red Ribbon Army
    soldier attacks his prey with
    a handgun.
    Lctn: Shop, Figure Series 1

    Fig#: 166 Red Ribbon Soldier (Machinegun Attack)
    Desc: This Red Ribbon Army soldier is
    dressed for snowy weather, and
    sprays machinegun fire everywhere.
    Lctn: Shop, Figure Series 2

    Fig#: 167 Red Ribbon Soldier (Snowmobile Sortie)
    Desc: Snowmobiles have excellent mobility
    in the snow, and RR soldiers use
    them to make ramming attacks.
    Lctn: Reward for getting an A Rank on
    Ep. 2-5. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 168 Red Ribbon Soldier (Short Rest)
    Desc: Some Red Ribbon Army soldiers like
    fishing. And really, what man
    doesn't hope to catch a bug one?
    Lctn: Reward for getting an S Rank on
    Ep. 1-3. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 169 Red Ribbon Soldier (Air Pump Operation)
    Desc: Those dangerous balloon bombs?
    These guys work hard to get them
    into the air.
    Lctn: Reward for getting an A Rank on
    Ep. 6-2. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 170 Leopard Man (Knife Attack)
    Desc: This leopard man excels at hand-to-
    hand combat, and does a quick series
    of attacks with his knife.
    Lctn: Shop, Figure Series 3

    Fig#: 171 Rabbit Man (Iron Pipe Attack)
    Desc: This rabbit man is light on his
    feet, and uses his jumping power
    to deliver a series of attacks.
    Lctn: Shop, Figure Series 2

    Fig#: 172 Bear Man (Gun Beatdown)
    Desc: This fearsome beat man uses his
    incredible strength to beat down
    anyone who comes too close.
    Lctn: Shop, Figure Series 1

    Fig#: 173 Boar Man (Stungun Attack)
    Desc: This boardman uses a stungun to
    stun his opponents.
    Lctn: Shop, Figure Series 1

    Fig#: 174 Lion Man (Rocket Launcher Attack)
    Desc: This lion man uses a rocket launcher
    to send opponents flying.
    Lctn: Shop, Figure Series 1

    Fig#: 175 Beehive and Bees (Sting)
    Desc: Bees will start stinging you one
    after another if you get too close
    to their hive.
    Lctn: Shop, Figure Series 1

    Fig#: 176 Bigfoot (Sweep)
    Desc: The monstrous Bigfoot who lives
    in the forest uses sheer power
    to knock enemies off their feet.
    Lctn: Golden Chest in 4-5
    Available After Beating 4-3

    Fig#: 177 Yeti (Club Attack)
    Desc: The monstrous yeti who loves in the
    snowy mountains uses his weight to
    smash things.
    Lctn: Golden Chest in 2-5.
    Available after clearing 2-4

    Fig#: 178 Fish (Water Gun Attack)
    Desc: Some fish will attack people wh
    get close to the water with their
    water gun attack.
    Lctn: Shop, Figure Series 1Shop, Figure Series 1

    Fig#: 179 Shark (Terror of the Ocean)
    Desc: No Swimming! Beware of Sharks!
    Lctn: Reward for getting an A Rank on
    Ep. 3-6. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 180 Electric Eel (Electric Shock)
    Desc: Watch out for electric eels in the
    water! if you touch the water the
    electricity will stun you!
    Lctn: Reward for getting an A Rank on
    Ep. 3-2. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 181 Skeleton Man (Undead Skeleton Man)
    Desc: No matter how scattered his bones
    become, this skeleton man can still
    get it together.
    Lctn: Shop, Figure Series 3

    Fig#: 182 Pirate Skeleton (Sword Slash)
    Desc: This pirate ghost attacks with the
    sword he used in life.
    Lctn: Shop, Figure Series 3

    Fig#: 183 Pirate Skeleton (Shotgun Attack)
    Desc: The gunshots of the ghosts of dead
    pirates protecting their treasure
    echoes trough their undersea base.
    Lctn: Shop, Figure Series 3

    Fig#: 184 Mini-Pteranodon (Fireball Attack)
    Desc: Mini-Pteranodons soar trough the
    sky and attack their prey with
    fireballs.
    Lctn: Shop, Figure Series 3

    Fig#: 185 Triceratops (Upward Strike)
    Desc: Triceratops are mostly docile
    animals, but if you get one mad
    it'll attack with its horns.
    Lctn: Shop, Figure Series 3

    Fig#: 186 T-Rex (Bite)
    Desc: The king of the dinosaurs uses his
    sharp teeth to bite and tear his
    prey.
    Lctn: Reward for getting an A Rank on
    Ep. 4-5. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 187 Pig (Hip Attack)
    Desc: The easygoing pigs of Penguin
    Village have been know to do a hip
    attack according to their whims.
    Lctn: Shop, Figure Series 4

    Fig#: 188 Unchikun (Unchikun Charge)
    Desc: Unchikun is always smiling, even
    when he's rushing in to attack.
    Lctn: Shop, Figure Series 4

    Fig#: 189 4-Legged Robot (Jump Attack)
    Desc: This robot protects the Pilaf
    Fortress. It jumps high into the
    air to attack Goku.
    Lctn: Reward for getting an S Rank on
    Ep. 8-2. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 190 Production Pilaf Robo (Singing)
    Desc: This strange robot has Pilaf's
    face, and it sings loudly to
    confuse intruders.
    Lctn: Shop, Figure Series 5

    Fig#: 191 Flying Nimbus (Can Fly Anywhere)
    Desc: Goku got the Flying Nimbus from
    Master Roshi. As usual, he's flying
    around on it.
    Lctn: Shop, Figure Series 1

    Fig#: 192 Jeep (Driving)
    Desc: The Silver Platoon used this Red
    Ribbon Army issue military jeep.
    Lctn: Reward for getting an S Rank on
    Ep. 1-2. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 193 APC (Missile Launcher Attack)
    Desc: This Red Ribbon Army armored
    vehicle protects the entrance
    to Muscle Tower.
    Lctn: Reward for getting an A Rank on
    Ep. 6-1. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 194 Red Ribbon Army Plane (Take-Off)
    Desc: This is a Red Ribbon Army airplane.
    Goku once rode in one.
    Lctn: Reward for getting an S Rank on
    Ep. 2-6. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 195 Roshi's Submarine (Flight)
    Desc: Goku and Bulma borrowed this
    submarine from Master Roshi.
    Conveniently, it can also fly.
    Lctn: Reward for getting an S Rank on
    Ep. 3-8. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 196 Submarine (Launch Torpedo)
    Desc: The Blue platoon used this
    large submarine to attack Goku
    and company with torpedoes
    Lctn: Golden chest in 3-2
    Available after getting Sliding in 5-3

    Fig#: 197 Pirate Submarine (Open The Hatch)
    Desc: This submarine once belonged to the
    pirates. Goku, Krillin and Bulma
    used it to escape the pirate base.
    Lctn: Reward for getting an A Rank on
    Ep. 3-4. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 198 Thunder Rocket (Mach Speed)
    Desc: Blue pulled this plane with a rocket
    engine out of a capsule.
    Lctn: Reward for getting an A Rank on
    Ep. 4-1. Also randomly awarded for
    clearing Survival Tower Lvl EX2.

    Fig#: 199 Tank (Fire The Main Gun!)
    Desc: This is a Red Ribbon Army tank
    firing its main gun.
    Lctn: Reward for getting an S Rank on
    Ep. 6-1. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    Fig#: 200 Capsule Corp. Plane (Take-Off)
    Desc: Yamcha used this Capsule Corp.
    brand personal airplane to come
    to Kame House.
    Lctn: Reward for getting an S Rank on
    Ep. 7-1. Also randomly awarded for
    clearing Survival Tower Lvl 7/EX3.

    From ares9090
    Last edited by TigerC10; 05-10-2011 at 06:56 AM.

  3. #3
    Super Moderator
    Super Saiyan 3
    TigerC10's Avatar
    Join Date
    Nov 2009
    Posts
    633
    *sticky*

    Wow, that's an impressive list. Good work!
    ~TigerC10~


+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
ESRB