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View Full Version : realistic destructible evironmets



immortaldogskull
11-29-2009, 07:42 PM
this is what i would like to see in raging blast 2
the destructible evironmets need to be more realistic in the game when something
is destroyed it falls apart and then it disappears thats not real to
me the building neds to fall apart realisticly bit by bit piece by piece
there should be rubble left behind also when somebody throws their opponent
in to a wall and thay get stuck the player should have the option to
knock their opponent through the building or wall with a puch or a power blast
aslo if the opponent is stuck instead of him pulling himsellf out the
area around him should fall apart and he should fall to the ground but
if his opponent doesn't attack him he should just pull him self out by
spinning the d pad
there should allso be a cinematic crash moment in the game where the
opponent gets knock into a part of the stage and and gets buried
under ground or under rubble and blasts his way out in a superheroic fashion
just like in all the dragon ball story lines
and the stages should react to the character movements when their
flying low to the ground they shuold kick up dust

allso in dragon ball z characters have the ability to lift lodge mont size
objects with
their kai and throw them at their enemies and there enemies or opponent would either
stop it whith there bare hands or hit it with a kai blast please put that in the
game to

Goku69
12-01-2009, 04:54 PM
i agree with most of your ideas, when a character charges ki close to the ground i wanna see rocks slowly floating upwards when they miss a ki blast leave a crater on the ground stuff like that would be excellent.

immortaldogskull
12-01-2009, 05:54 PM
o yeah man

Toreizhoukeizu
12-01-2009, 10:55 PM
In addition to better stage destruction, I think the mountains/buildings need to be BIGGER

More destructability like seen on the rocky mountains level where only ceritain parts are destroyed rather than the whole structure.

The stage destruction is really boring at this point as it hasnt changed hardly in the years that Tenkaichi has been around so i think focusing on this as well as more stages/gameplay options and online will make the next Raging Blast the Best DB game ever ^_^

Kratos618
12-03-2009, 02:05 PM
yea I agree its weird how the mountains fall apart and Disappear in a sec lol

Rich_368
12-07-2009, 01:07 AM
Agreed, no disappearing rubble. The more realistic, the better!

DarkPrince_92
12-13-2009, 12:26 AM
I think it should be more like Red Faction Guerilla, where bits and pieces break off, instead of big clusters of obstructions.

mystictrunks
12-13-2009, 06:38 AM
Jesus Christ! There is not a SINGLE period in the OP. Good ideas though. This stuff should have been in these games ages ago. No more excuses Spike.

BrolyJustSSJ
12-13-2009, 08:43 AM
I think it should be more like Red Faction Guerilla, where bits and pieces break off, instead of big clusters of obstructions.

That would be so cool! But that would probabily bring lag bro.

Maffayoo
12-13-2009, 07:21 PM
when sent flying through a building instead of 1 half smashing how about it cutting u right through it then it sliding off




etc etc