View Full Version : is GT really the deciding factor for purchase with most poeople now?
Frieza_Soldier
05-21-2011, 05:15 PM
As from the comments I read outside here, I've noticed people saying the usual but GT really is what will sell them the game? what if the game was actually good? people would go back to Bt3 cause not GT HD? Why is our standards set for things like this? Why is GT such a stockmarket turn point now?
(I want GT too but I want a good game even more.)
I understand GT wasn't in the last games but as we should know the japanese fans don't like it at it should be understood or expected by now that they are more important then us to their company.
Kokos
05-21-2011, 05:37 PM
My theory:
It isn't for most people. It is for only a certain part of the fanbase, the people who like the games and live in the West. The former, because generally, the only people who still buy these games are the really big fans (of DBZ or the concept) and the latter, because it is generally known that the East, a big part of the fanbase, doesn't like GT.
There's still a significant amount of people who want something new, no matter how good this game is. The same can be said about Budokai and Burst Limit, though to a lesser degree.
I am very sure that for example a roleplaying game of DBZ made by Obsidian would make a more successful game in terms of sales, provided they are given the chance and the financial support.
GF9000000Returns
05-21-2011, 05:39 PM
I kinda agree with this.
But still if the game turns out a bit like the RB series, I won't even bother looking at it until somebody here says "GT is confirmed".
GF9000000Returns
05-21-2011, 05:48 PM
My theory:
It isn't for most people. It is for only a certain part of the fanbase, the people who like the games and live in the West. The former, because generally, the only people who still buy these games are the really big fans (of DBZ or the concept) and the latter, because it is generally known that the East, a big part of the fanbase, doesn't like GT.
There's still a significant amount of people who want something new, no matter how good this game is. The same can be said about Budokai and Burst Limit, though to a lesser degree.
I am very sure that for example a roleplaying game of DBZ made by Obsidian would make a more successful game in terms of sales, provided they are given the chance and the financial support.
The RB2 sales explains it all. Why it sold less becuase people wanted either something new or GT. Sure it may sell well in Japan, but Ryo needs to take a look at our fanbase. (the mature side of it)
NathanCX
05-21-2011, 05:58 PM
The RB2 sales explains it all. Why it sold less becuase people wanted either something new or GT. Sure it may sell well in Japan, but Ryo needs to take a look at our fanbase. (the mature side of it)
Really? Have you get evidence for this? No, of course you haven't and I'll tell you for why. There is no answer to this, I could just as easily say that it sold less because it didn't include pirates. You can't take two pieces of data, that being a decline in sales and the exclusion of GT and put them together with no evidence and before you say the evidence is the fans asking for it then that's foolish because I don't think you know every single fan who did or did not buy this game. I could also point out that Tenkaichi 2 sold less than the original one and that added GT. Same goes for Infinite World as it has the best selection of GT characters since Final Bout.
GT would be nice, yes but it's not a necessity for sales or for the majority of fans. Some of us like the fact this series has given us almost everything we want from Dragonball Z (Android's 14 and 15 have been wanted since the second Tenkaichi game). I would like to see GT, especially with these 'manga-styled' graphics.
Kokos
05-21-2011, 05:59 PM
The RB2 sales explains it all. Why it sold less becuase people wanted either something new or GT. Sure it may sell well in Japan, but Ryo needs to take a look at our fanbase. (the mature side of it)
I personally have this feeling that the group that wants something new is bigger than the group that wants GT in their game. I think the less fanatic fans in the West are a bit bored of all these fighting games. It counts more for Sparking - Raging Blast than Budokai - Burst Limit, because the concept of Sparking - Raging Blast is something not all fans can enjoy and it's the current main DBZ series for consoles. Budokai and Burst Limit, especially Budokai 3, could appeal to more fans.
However I think both series have had their best times when it comes to sales.
Hence why I think a different genre on consoles would be a good idea.
It worked for Star Wars... I don't even like Star Wars, in fact I dislike it but I still bought KOTOR (truth be told though, it's because the name "Bioware" was on the box http://i.fok.nl/s/emo.gif). The game is considered one of the best Star Wars games if I'm correct.
Another recent example, Batman: Arkham Asylum. I knew virtually nothing about Batman but I still bought Arkham Asylum. It seems the majority of the Batman games were sidescroller beat'em ups, you know stuff like the old Ninja Gaiden for the Nintendo.
I don't see why it wouldn't work with Dragon Ball Z.
It's just one of my theories. I think, if done properly, it will work out.
kbrooksgohan
05-21-2011, 06:01 PM
yeah 4 me it is. but my main concern is the gt roster. 120 imo sounds like transformations taking up space and an incomplete roster. i wouldn't mind costumes 4 some but others like gt goten and rildo have been requested 4 years now. i really don't want an incomplete roster where we have to wait another year or never 4 a few more additions since they don't do actual dlc we really want.
GF9000000Returns
05-21-2011, 06:07 PM
Really? Have you get evidence for this? No, of course you haven't and I'll tell you for why. There is no answer to this, I could just as easily say that it sold less because it didn't include pirates. You can't take two pieces of data, that being a decline in sales and the exclusion of GT and put them together with no evidence and before you say the evidence is the fans asking for it then that's foolish because I don't think you know every single fan who did or did not buy this game. I could also point out that Tenkaichi 2 sold less than the original one and that added GT. Same goes for Infinite World as it has the best selection of GT characters since Final Bout.
GT would be nice, yes but it's not a necessity for sales or for the majority of fans. Some of us like the fact this series has given us almost everything we want from Dragonball Z (Android's 14 and 15 have been wanted since the second Tenkaichi game). I would like to see GT, especially with these 'manga-styled' graphics.
*ahem* http://gamrreview.vgchartz.com/browse.php?name=dragon+ball+raging+blast+2
NathanCX
05-21-2011, 06:09 PM
*ahem* http://gamrreview.vgchartz.com/browse.php?name=dragon+ball+raging+blast+2
Do you even read, my friend? I'd like you to read more than the first few word and make a baseless assumption on it. You see, if you did read you'd realise I already know and acknowledge it sold less. Now you can go back and actually read it, maybe try and rebut my argument! I doubt you will though.
ProjectLDV
05-21-2011, 06:16 PM
The only thing to look forward to with this game is GT. What else is there to expect? Unique fighting attacks for characters? Improvement to the combat & ki system? Seriously, it won't happen with Spike, Spike is hell bent on making scrub games. Might as well join the "we want characters" bus than be run over by it. With that said....SSJ3 Kid Goku GT FTW!!!
NathanCX
05-21-2011, 06:17 PM
the only thing to look forward to with this game is gt. What else is there to expect? Unique fighting attacks for characters? Improvement to the combat & ki system? Seriously, it won't happen with spike, spike is hell bent on making scrub games. Might as well join the "we want characters" bus than be run over by it. With that said....ssj3 kid goku gt ftw!!!
ZOMFG! IF THEY INCLUDE SS2 KID GOKU I'LL LOSE MY ****
Aww it wont let me write in caps... Unless I write in lower-case too...
Frieza_Soldier
05-21-2011, 06:25 PM
I still think GT was a factor in some way, I bet people feel lied to from the E3 Rep. + their main thing is seeing them in HD.
NathanCX
05-21-2011, 06:30 PM
I still think GT was a factor in some way, I bet people feel lied to from the E3 Rep. + their main thing is seeing them in HD.
Small factor, yes. Deciding factor, no.
Frieza_Soldier
05-21-2011, 06:37 PM
Small factor, yes. Deciding factor, no.
It probably will be this time though if you read the forums.
NathanCX
05-21-2011, 06:39 PM
It probably will be this time though if you read the forums.
The forums? So... 10 people less will buy it this time?
MysticGospel
05-21-2011, 07:41 PM
Yeah, I think that GT is the deciding factor, I'm pretty sure that a good amount of the fans of the BT games are fans of it because of their large rosters. This fanbase really does disgust me.
Dream Weaver
05-21-2011, 08:55 PM
Hmm... This is tough. I'm going to buy this game regardless (c'mon, it's DBZ). I wasn't going to waste my money on a RB3 and since this isn't it then it's good with me. GT wasn't very good for me. The concept seemed... desperate. I would have prefered the Baby Saga and the Black Dragon Ball Saga (I don't know if that's the name) to be released as movies set in DBZ's canon timeline but that's not the case and GT isn't even canon. Technically it shouldn't even be included anymore.
Honestly GT is only cool to most people because of SSJ4. GT didn't have the same "awesomeness" that was in DBZ. So will I care if it's in the game? No. Would I complain if it was in the game? Hell no.
majin_ali
05-21-2011, 09:09 PM
Honestly GT is only cool to most people because of SSJ4. GT didn't have the same "awesomeness" that was in DBZ. So will I care if it's in the game? No. Would I complain if it was in the game? Hell no.
nope, to me its not only thats why
i enjoyed watching the anime of GT especially the Baby vegeta (not the whole baby saga, i didn't like the episodes where you only see pan crying the whole time etc. but some parts are really epic too me like where you see GT Goten in action) and some parts of the shadow dragon sagas (honeslty some parts makes me puke, like the desings of the shadow dragons except nova,ice, omega)
overall it gives me the dragonball feeling
and i really like the desings of the most characters
Dan_Dx
05-21-2011, 09:27 PM
I am sure TONS of people didn't buy RB2 because it didn't have GT.
I mean, people were expecting RB1 as a sequel to BT3 which had GT, and then the sequel to that one comes and it also doesn't have GT.
donkeyjack
05-21-2011, 10:06 PM
GT is wack, but the character are gangsta, tho. SSJ4's, Baby, Uub, Super 17, the Shadow Dragons, Legdic, Rildo, Sigma force, and etc. The GT version of Son Gohan, Goten, Trunks, Pan, I guess, and etc. The choreography was ight, but they still have ill ass designs and all.
GF9000000Returns
05-21-2011, 10:55 PM
GT is wack, but the character are gangsta, tho. SSJ4's, Baby, Uub, Super 17, the Shadow Dragons, Legdic, Rildo, Sigma force, and etc. The GT version of Son Gohan, Goten, Trunks, Pan, I guess, and etc. The choreography was ight, but they still have ill ass designs and all.
QFT!!
You know, that's one of the things that made Budokai 3 and the BT games epic. As for some Gohan and Trunks, they can have their GT costume as an alternate. (same goes for GT Gohan having his 'end of Z' outfit)
My goodness, I wanna see SSJ4 in HD SO bad!
donkeyjack
05-21-2011, 11:01 PM
QFT!!
You know, that's one of the things that made Budokai 3 and the BT games epic. As for some Gohan and Trunks, they can have their GT costume as an alternate. (same goes for GT Gohan having his 'end of Z' outfit)
My goodness, I wanna see SSJ4 in HD SO bad!
I always thought that, too, but what they need to do it, if they make a sequel to this game is put the character models back to RB1's. That was truly the best, and add some physics to it. I'm sick and tired of not seeing Son Goku's hair not flowing up, it's annoying.
GF9000000Returns
05-21-2011, 11:10 PM
I always thought that, too, but what they need to do it, if they make a sequel to this game is put the character models back to RB1's. That was truly the best, and add some physics to it. I'm sick and tired of not seeing Son Goku's hair not flowing up, it's annoying.
Some characters in RB1 look better than they are in RB2. (though I like RB2's graphics better) As for the hair physics, I agree. Spike made Android 18's hair move, they made all the Trunks characters hair move, WHY NOT GOKU AND THE SAIYANS?!
donkeyjack
05-21-2011, 11:32 PM
Some characters in RB1 look better than they are in RB2. (though I like RB2's graphics better) As for the hair physics, I agree. Spike made Android 18's hair move, they made all the Trunks characters hair move, WHY NOT GOKU AND THE SAIYANS?!
One of the best part when I used to use Raditz in T3 and move up and down was seeing his hair move. Makes no sense on the next gen HD console.
Saimaroimaru
05-21-2011, 11:41 PM
Agreed, I hope they fix the hair going through the character thing. Example: SSJ3 Goku is the most offender of it.
Frieza_Soldier
05-22-2011, 02:22 AM
would have prefered the Baby Saga and the Black Dragon Ball Saga to be released as movies set in DBZ's canon timeline
Exactly, it could have worked if Super Baby 2 vs SSJ 3 Adult Goku / Eise/Nova vs Ultimate Gohan/SSJ2 Goku / and Omega vs. Gogeta and Gotenks.
That would have been much better and forgivable.
Frieza_Soldier
05-22-2011, 02:24 AM
I always thought that, too, but what they need to do it, if they make a sequel to this game is put the character models back to RB1's. That was truly the best, and add some physics to it. I'm sick and tired of not seeing Son Goku's hair not flowing up, it's annoying.
BT3 had better hair physics actually and RB's models were very bland and didn't have much detail/the current models are the best, RB2 took the wrong direction. However you have to remember Burst limit is the best with hair physics, Raditz. His hair actually looks realistic. Spike never seemed to be able to do it.
http://www.youtube.com/watch?v=0HlSfxdVc1E
IF goku and Zangya had the physics Raditz have then we'd be a step closer to realisim, not just adding photorealistic stages and plastic models like what spike thought they were doing with Zenkai.
donkeyjack
05-22-2011, 02:47 AM
BT3 had better hair physics actually and RB's models were very bland and didn't have much detail/the current models are the best, RB2 took the wrong direction. However you have to remember Burst limit is the best with hair physics, Raditz. His hair actually looks realistic. Spike never seemed to be able to do it.
http://www.youtube.com/watch?v=0HlSfxdVc1E
IF goku and Zangya had the physics Raditz have then we'd be a step closer to realisim, not just adding photorealistic stages and plastic models like what spike thought they were doing with Zenkai.
I hope so, too. I liked Burst Limit's physic, it actually looked like a Next Gen DBZ game, but...............
ProjectLDV
05-22-2011, 03:09 AM
Dimps & Spike should combine BL & RB. Its the only way to truly get a proper over the shoulder sim. Of course with Dimps doing most of the work. Imagine HD BL style SSJ4 Goku, Super 17, Nouva, Eis, Syn & Omega, O LAWD the aesthetic appeal, imagine Kid Goku GT in SSJ3......if that doesn't stimulate your inner fanboy, you lack a pulse.
donkeyjack
05-22-2011, 03:18 AM
Dimps & Spike should combine BL & RB. Its the only way to truly get a proper over the shoulder sim. Of course with Dimps doing most of the work. Imagine HD BL style SSJ4 Goku, Super 17, Nouva, Eis, Syn & Omega, O LAWD the aesthetic appeal, imagine Kid Goku GT in SSJ3......if that doesn't stimulate your inner fanboy, you lack a pulse.
I kinda will like that, but I would want Spike to do the models because they look closer to the anime.
ProjectLDV
05-22-2011, 03:25 AM
Spike botches too much. They botch big things & they botch little things, the only right thing they did was over the shoulder style, it stopped about there.
donkeyjack
05-22-2011, 06:19 AM
Spike botches too much. They botch big things & they botch little things, the only right thing they did was over the shoulder style, it stopped about there.
Project, I can agree to all your rants, but please agree with me on them having the character models on point.
Frieza_Soldier
05-22-2011, 07:21 AM
Project, I can agree to all your rants, but please agree with me on them having the character models on point.
They DO have them on point, the manga style is the best thing for an anime game. RB1's graphics weren't superior at all, the Stages were too realistic and the models were lacking any texture or shadow. RB models were only detailed in the faces, everywhere else was bland and motionless. Atleast Dimps had hair physics correct.
majin_ali
05-22-2011, 09:06 AM
what would be the perfect ultimate for ssj4 goku?
Frieza_Soldier
05-22-2011, 09:23 AM
what would be the perfect ultimate for ssj4 goku?
Nothing wrong with Dragon fist used on Eis. My question is, why was it never explained how he learned Dragon fist?
I don't know why people hate GT THIS much where it should never appear. SSj4 Goku was at least the only badass part of the series.
(I hate SSj4 Vegeta though)
majin_ali
05-22-2011, 10:05 AM
then my hint they should give ssj3 goku an other ultimate than dragon fist
for example the one what he used against fat janemba...
NathanCX
05-22-2011, 01:25 PM
Nothing wrong with Dragon fist used on Eis. My question is, why was it never explained how he learned Dragon fist?
I don't know why people hate GT THIS much where it should never appear. SSj4 Goku was at least the only badass part of the series.
(I hate SSj4 Vegeta though)
Well he could use it in Movie 13, it's likely he developed it when he was training in otherworld
ProjectLDV
05-22-2011, 04:06 PM
Well he could use it in Movie 13, it's likely he developed it when he was training in otherworld
It really needs no explanation, USSJ vegeta randomly pulled final flash out of his, we can assume he learned it in the ROSAT but yeah whatever...Goku has DF, its cool, it looks awesome....we'll leave it alone.
@Jack - The models have improved on Spike's end but I really like the BL models, not completely accurate to the series but they look really good, expression, their hair moves & they look fluid.
@FS - We also need the DF used on Omega...the one where it starts with a beam & the Dragon literally grows, bites down on the opponent & wraps around them, pierces through them causing them to assplode.
NathanCX
05-22-2011, 04:19 PM
It really needs no explanation, USSJ vegeta randomly pulled final flash out of his, we can assume he learned it in the ROSAT but yeah whatever...Goku has DF, its cool, it looks awesome....we'll leave it alone.
I can agree with this. Tenkaichi 3's representations of it for GT Goku were absolutely spot-on though, loved the Super Saiyan 4 Dragon fist.
ProjectLDV
05-22-2011, 04:36 PM
It was near perfect but now it should be a counter ultimate....now it would be near impossible to land since any opponent will see it coming & just turtle until you run out of max power. However that's the way it worked against Eis, it was a counter & BAH GAWD it hit hard.
NathanCX
05-22-2011, 05:02 PM
It was near perfect but now it should be a counter ultimate....now it would be near impossible to land since any opponent will see it coming & just turtle until you run out of max power. However that's the way it worked against Eis, it was a counter & BAH GAWD it hit hard.
They'd have to make it a very damaging attack for me to agree to that
ProjectLDV
05-22-2011, 05:09 PM
How about 18 -22k in one hit if someone is stupid enough to attack you? & how about making it a 0 frame start up? That way any one dumb enough to stick out a leg or arm eats the most horrible punish in the game.
Frieza_Soldier
05-22-2011, 05:11 PM
Well he could use it in Movie 13, it's likely he developed it when he was training in otherworld
Not good enough for me. I wanted to see goku develop moves, not magically learn them.. Goku just got mad and did it.
Vegeta made sense because he was training specifically to beat cell and can be assumed he was trying it in the chamber. Budokai 3 also supports it.
(I like that you unlock the move after you train in the chamber)
NathanCX
05-22-2011, 05:11 PM
How about 18 -22k in one hit if someone is stupid enough to attack you? & how about making it a 0 frame start up? That way any one dumb enough to stick out a leg or arm eats the most horrible punish in the game.
That's fair. Perhaps they should add counters for energy attacks/super attacks like the kamehameha, it would need some kind of lag though, to make sure it didn't get spammed. They wouldn't do much damage, just show the character flying alongside a beam and delivering a kick/punch.
Badboynic1010
05-22-2011, 05:16 PM
My question is, why was it never explained how he learned Dragon fist?
Hmm, I think it initially came from Penetrate when he did it to DKing Piccolo
ProjectLDV
05-22-2011, 05:25 PM
That's fair. Perhaps they should add counters for energy attacks/super attacks like the kamehameha, it would need some kind of lag though, to make sure it didn't get spammed. They wouldn't do much damage, just show the character flying alongside a beam and delivering a kick/punch.
I agree with that, U. Cooler should have the ability to sacrifice ki to fly through a beam & own the attacker with a haymaker & LSSJ Broly should sacrifice ki to no sell the beam/blast & perform the "glass shattering punch/grab" he did to Goku.
@Nic - Naw it initially came from Toei making it up from thin air.
NathanCX
05-22-2011, 05:31 PM
I agree with that, U. Cooler should have the ability to sacrifice ki to fly through a beam & own the attacker with a haymaker & LSSJ Broly should sacrifice ki to no sell the beam/blast & perform the "glass shattering punch/grab" he did to Goku.
Perhaps it should take full ki though, I am worried about it being spammed from the other side of maps.
About Toei making it up, I think it's a bit more than that given the film was called "Dragon Ball Z: Dragon Fist Explosion!! If Gokū Can't Do It, Who Will". Dragon Fist was the main feature of the film. I'd like to think it was Shenron lending him power... But it was never explained.
ProjectLDV
05-22-2011, 05:39 PM
I think it should take the same amount of ki required to fire the blast. BT2 had this type of energy guard but it was near useless. I think we should have it be like SB/IW/BL's aura guard but we should be able to move while doing it to effectively cancel out Supers, the Supers should either take away the ki used by the opponent to use said Super or do to our ki gauge what it would do to our HP, meaning if you ki guard with low ki, it will drain your ki then take some of your HP.
As for the dragon fist, it happened, at least it wasn't crappy looking, sure it completely defied PLs being able to maul enemies much stronger then Goku himself but it was cool looking. Sometimes making no sense is good with the right execution.
Donie95
05-22-2011, 07:04 PM
I read in DB wiki that it was the only move Goku came up with entirely by himself, and that it may have been an updated version of the move that Goku used against the Demon King Piccolo, Penetration. However I have heard that DB wiki is full of bullocks, but from reading what was stated there, the information to me felt quite certain and reliable in some way.
Anyway. I don't understand why people want GT so much. So what then, you want GT in and don't care if the game becomes quite significantly disadvantaged, due to the lack of time, created by including GT, in improving the game mechanics and what-not. I tell you honestly now, if GT is included in this game, the game shall either be a carbon copy of RB2, or it shall simply suck.
Oh and what is it with a lot of people assuming GT is gonna be in anyway?
NathanCX
05-22-2011, 07:09 PM
Oh and what is it with a lot of people assuming GT is gonna be in anyway?
Because Spike always focus on roster and with nobody that would be a selling point available left in Dragonball Z it's only natural to assume they'll reboot the roster or add GT just to shift more copies.
Badboynic1010
05-22-2011, 07:16 PM
@Nic - Naw it initially came from Toei making it up from thin air.
I have no clue where the turning into a dragon part comes from?_?
But Goku (Im guessing he did) turned to an image of the Great Ape while doing penetrate. so maybe thats where its from
http://www.youtube.com/watch?v=5u74PWpeIkQ&feature=related
http://www.youtube.com/watch?v=EP5eMyqOnRo&feature=related
GF9000000Returns
05-22-2011, 07:20 PM
I think SSJ4 Goku should have three ultimates.
x 10 (crimson) Kamehameha
Dragon Fist Kamehameha (the one Boyonic just showed)
Super Dragon Fist
Frieza_Soldier
05-22-2011, 07:30 PM
I have no clue where the turning into a dragon part comes from?_?
But Goku (Im guessing he did) turned to an image of the Great Ape while doing penetrate. so maybe thats where its from
When GT did that for Kid Goku it made perfect sense but For Adult Goku It dont see it.
Donie95
05-22-2011, 07:30 PM
But think about this. From the scans, information and teaser released, it seems safe to assume that 'story' is going to be a very important aspect in this game. And one of the reasons why I'm actually taking this seriously is when seeing the Oozaru at the end of the teaser it really looks like cutscenes are going to be amazing and actually cinematic, like how other action or whatever games are. Like the sort of games which specialises in story, basically like story only games. Now, I have no idea how long this project has been in construction for, but I believe, assuming they've been working on this for a year, that by November this year the devs are gonna have to be working their butts off to pull off this story, to the standard they seem to be setting, all the way to the Buu saga. But to think that they are to even include GT in this, and completed by November this year, is just pure naivety. There is no way in this world that Spike will be able to also include GT in Dragonball "Game Age Project '11", without the story being INCOSISTENT. Unless the intend to make an amazing Z story, and then an ok to half-assed GT story there is no way to expect a good story mode what-so-ever, and to even to do something like that would be pure idiocy.
If you want GT in, you want complete downfall of this next game.
Donie95
05-22-2011, 07:35 PM
When GT did that for Kid Goku it made perfect sense but For Adult Goku It dont see it.
What the hell does that mean? They're the same person, surely however size me he may be (unless there is split second amnesia between transforming from kid into adult) Goku should be able to do the Dragon Fist?
I'll assume you mean that it just doesn't look right for adult Goku to do it, 'cos there I can understand what you mean.
kbrooksgohan
05-22-2011, 07:50 PM
i agree g....nice choices.
Frieza_Soldier
05-22-2011, 07:55 PM
What the hell does that mean? They're the same person, surely however size me he may be (unless there is split second amnesia between transforming from kid into adult) Goku should be able to do the Dragon Fist?
I'll assume you mean that it just doesn't look right for adult Goku to do it, 'cos there I can understand what you mean.
You obviously did know what I mean.
http://t3.gstatic.com/images?q=tbn:ANd9GcT4pC05f5lRcKs9MmhmS4q0dpQvxKDGz HrqLlnnSd4tOSwc_gxuBg
GF9000000Returns
05-22-2011, 07:57 PM
But think about this. From the scans, information and teaser released, it seems safe to assume that 'story' is going to be a very important aspect in this game. And one of the reasons why I'm actually taking this seriously is when seeing the Oozaru at the end of the teaser it really looks like cutscenes are going to be amazing and actually cinematic, like how other action or whatever games are. Like the sort of games which specialises in story, basically like story only games. Now, I have no idea how long this project has been in construction for, but I believe, assuming they've been working on this for a year, that by November this year the devs are gonna have to be working their butts off to pull off this story, to the standard they seem to be setting, all the way to the Buu saga. But to think that they are to even include GT in this, and completed by November this year, is just pure naivety. There is no way in this world that Spike will be able to also include GT in Dragonball "Game Age Project '11", without the story being INCOSISTENT. Unless the intend to make an amazing Z story, and then an ok to half-assed GT story there is no way to expect a good story mode what-so-ever, and to even to do something like that would be pure idiocy.
If you want GT in, you want complete downfall of this next game.
Well, BT2 and B3 had an half-ased GT story and it was STILL successful becuase of the badass characters. I personally want the SSJ4s, 4 of the Shadow Dragons, Baby Vegeta, and Super 17 the most. (GT Goten, not that sure)
Badboynic1010
05-22-2011, 07:59 PM
I think SSJ4 Goku should have three ultimates.
x 10 (crimson) Kamehameha
Dragon Fist Kamehameha (the one Boyonic just showed)
Super Dragon Fist
100% agreed.
Badboynic1010
05-22-2011, 08:02 PM
If you want GT in, you want complete downfall of this next game.
In all due respect. They have had RB1 and RB2 to build a nice structure for DBZ games. Matter of fact, since BT1 to build a good structure.
They obviously wont get it. Most of us have been on dozens of blogs/forums posting suggestions on how they need to improve the fighting and its like they just dont get it.
So they might as well give the fans what they want and what they have actually done before
NathanCX
05-22-2011, 08:05 PM
But think about this. From the scans, information and teaser released, it seems safe to assume that 'story' is going to be a very important aspect in this game. And one of the reasons why I'm actually taking this seriously is when seeing the Oozaru at the end of the teaser it really looks like cutscenes are going to be amazing and actually cinematic, like how other action or whatever games are. Like the sort of games which specialises in story, basically like story only games. Now, I have no idea how long this project has been in construction for, but I believe, assuming they've been working on this for a year, that by November this year the devs are gonna have to be working their butts off to pull off this story, to the standard they seem to be setting, all the way to the Buu saga. But to think that they are to even include GT in this, and completed by November this year, is just pure naivety. There is no way in this world that Spike will be able to also include GT in Dragonball "Game Age Project '11", without the story being INCOSISTENT. Unless the intend to make an amazing Z story, and then an ok to half-assed GT story there is no way to expect a good story mode what-so-ever, and to even to do something like that would be pure idiocy.
If you want GT in, you want complete downfall of this next game.
A thousand times this
ProjectLDV
05-22-2011, 08:11 PM
I think SSJ4 Goku should have three ultimates.
x 10 (crimson) Kamehameha
Dragon Fist Kamehameha (the one Boyonic just showed)
Super Dragon Fist
SSJ4 Goku should have
Delayed Kamehameha the one he roasted Super Oozaru Baby Vegeta with. It hits the opponent then later they feel the damage & it toasts their body, what makes this Kamehameha different is that Goku starts by charging two balls of ki in both hands & compresses them to form this large blue wave.
You can swap this out with his 10x Red Kamehameha.
Goku used a shockwave that turned the entire area yellow....that could be a good Super.
He also used a blast that had an insane blast radius against Syn Shenron.
As for his Ultimates.
Either the DF against Eis as an OP'd mega counter. Or the one against Omega that uses a beam start up.
kbrooksgohan
05-22-2011, 08:15 PM
project you know i got his moves covered. list????
NathanCX
05-22-2011, 08:16 PM
project you know i got his moves covered. list????
I was looking through your lists earlier actually, the ones for GT Gohan, Trunks and Goten are pretty good. Post Goku's please.
Frieza_Soldier
05-22-2011, 08:16 PM
I believe I've said that before aswell, Fans expect too much with assumptions that they can and when they don't they're labeled as lazy.
Some things have to give if we want more to hold. Chatacters should only be added if they take part in the story. Not just to be there.
We dont need anymore baseless what-ifs. We need stages accurate to the fight in the story, we need detail. If fans think like Banjo. DBZ games will crash like Midway.
ProjectLDV
05-22-2011, 08:18 PM
project you know i got his moves covered. list????
link us then.
Frieza_Soldier
05-22-2011, 08:22 PM
SSJ4 Goku should have
Delayed Kamehameha the one he roasted Super Oozaru Baby Vegeta with. It hits the opponent then later they feel the damage & it toasts their body, what makes this Kamehameha different is that Goku starts by charging two balls of ki in both hands & compresses them to form this large blue wave.
I forgot about that. but I cant decide what place that should be in. 10x is stronger but Duo ki Kamehameha seems more of an ultimate type.
http://www.youtube.com/watch?v=xaaWrW7xm6o&feature=related
ProjectLDV
05-22-2011, 08:35 PM
@FS - I think the ultimate slots should be reserved for his two FD variants, that kamehameha while flashy looking doesn't have the power of an ultimate unless of course you make it a whole lot bigger & make it roast the entire planet.
kbrooksgohan
05-22-2011, 08:44 PM
ok.
heres gt kid goku. someone try 2 post it please.
http://www.ataricommunity.com/forums/showpost.php?p=10693721&postcount=1780
SS1 gt kid goku
http://www.ataricommunity.com/forums/showpost.php?p=10698756&postcount=1800
SS3 gt kid goku
http://www.ataricommunity.com/forums/showpost.php?p=10699839&postcount=1806
i have to hunt down ss4....
donkeyjack
05-22-2011, 08:59 PM
I believe I've said that before aswell, Fans expect too much with assumptions that they can and when they don't they're labeled as lazy.
Some things have to give if we want more to hold. Chatacters should only be added if they take part in the story. Not just to be there.
We dont need anymore baseless what-ifs. We need stages accurate to the fight in the story, we need detail. If fans think like Banjo. DBZ games will crash like Midway.
You and Project I swear y'all should work for the company. The bad thing about Spike they reboot their games, and try to milk it which is bad for them.
ProjectLDV
05-22-2011, 09:06 PM
Rebooting while it seems like a good marketing strategy on paper really isn't the best idea for a DBZ game series. Actually thinking about it, DBZ shouldn't even have any game series. DB is finished, done...over with, you can't expect to milk a concluded anime series & expect to keep selling. They're selling mediocre games that don't measure up to the anime with roster being the main reason anyone buys the games. Then they snip it away & repackage the same game? ROFMAOLOLOLOLOLXD.
You can milk Naruto & Bleach because they're on going & the skip to PS3/360 allowed them an excuse to start fresh & reboot rosters, doing it with DBZ was suicide. People are sick of DBZ games for all kinds of different reasons. Either add in every character ever like Banjo wants or make a super quality fighting game with decent content & let that be the last. If they try to fish for a sequel it will bomb.
donkeyjack
05-22-2011, 09:11 PM
http://www.ataricommunity.com/forums/showthread.php?t=644897&page=68
donkeyjack
05-22-2011, 09:12 PM
Rebooting while it seems like a good marketing strategy on paper really isn't the best idea for a DBZ game series. Actually thinking about it, DBZ shouldn't even have any game series. DB is finished, done...over with, you can't expect to milk a concluded anime series & expect to keep selling. They're selling mediocre games that don't measure up to the anime with roster being the main reason anyone buys the games. Then they snip it away & repackage the same game? ROFMAOLOLOLOLOLXD.
You can milk Naruto & Bleach because they're on going & the skip to PS3/360 allowed them an excuse to start fresh & reboot rosters, doing it with DBZ was suicide. People are sick of DBZ games for all kinds of different reasons. Either add in every character ever like Banjo wants or make a super quality fighting game with decent content & let that be the last. If they try to fish for a sequel it will bomb.
Yea, we never had half of the Perfect DBZ game, yet, but Super Butoden had good ass gameplay. They had deflection, Aura burst, and etc.
Dream Weaver
05-22-2011, 09:28 PM
Won't the inclusion of GT undermine DB online - the true sequel to DBZ? How will they explain this beyond saying that it's for the fans or an alternate sequel.
NathanCX
05-22-2011, 09:30 PM
Won't the inclusion of GT undermine DB online - the true sequel to DBZ? How will they explain this beyond saying that it's for the fans or an alternate sequel.
Manga universe:
Dragonball - Dragonball Z - Dragonball Online
Anime universe:
Dragonball (including filler) - Dragonball Z (including filler) - Dragonball GT
SSJ-Luffy
05-22-2011, 09:33 PM
Won't the inclusion of GT undermine DB online - the true sequel to DBZ? How will they explain this beyond saying that it's for the fans or an alternate sequel.
Just saiyan (OMG, bad joke): Both are official spinoffs, nobody mentiones, which one is canon.
NathanCX
05-22-2011, 09:39 PM
Just saiyan (OMG, bad joke): Both are official spinoffs, nobody mentiones, which one is canon.
It was confirmed as the continuation of the manga but not the anime.
ProjectLDV
05-22-2011, 10:27 PM
Who the hell cares.....there's a whole 64 episodes & 1 special & several video games featuring GT. F DBO, not including GT over stupid DBO would be more asinine than ANY botch Toei ever made.
majin_ali
05-22-2011, 10:27 PM
Manga universe:
Dragonball - Dragonball Z - Dragonball Online
Anime universe:
Dragonball (including filler) - Dragonball Z (including filler) - Dragonball GT
i prefer the anime universe :p
(but not everything)
honestly which dbz junkie cares about that DBO ****? and the unknown characters
kbrooksgohan
05-22-2011, 11:42 PM
well u guys like?
NathanCX
05-23-2011, 12:05 AM
well u guys like?
I do actually, especially the idea of SS2 Goku being a power-up and not a form.
ProjectLDV
05-23-2011, 12:26 AM
That is a pretty nice touch Kbrooks, reminds me of Naruto in NA/2, he'd go kyuubi chakra as a powerup rather than a whole new form with its own moveset. It was basically an ingame buff.
Zienzo
05-23-2011, 06:12 AM
This is what I get for not looking at my computer for a few days...20 more pages on this thread. Sigh... normally I go back and read stuff but this is too much. Time to jump into the conversation again..aaaaand. GO!
The_Pumpkin_King
05-23-2011, 12:53 PM
No GT would not be the deciding factor for me.
Badboynic1010
05-23-2011, 01:52 PM
Personally, I think the Duo Hand Kamehameha should just be Super Kamehameha done in that animation.
http://www.youtube.com/watch?v=okfcRQj7l68
Wouldn't do justice as a Super, it would be better as an Ultimate
While I do like the idea of a delayed....how would they put that into the game?
kbrooksgohan
05-23-2011, 02:03 PM
??? i don't understand your question.
Badboynic1010
05-23-2011, 02:13 PM
??? i don't understand your question.
Like if I was vegeta and I get hit with a delayed effect. How long would it take for the effect to take place. Heck if its more than 30 seconds I can just spam cutscene attacks like Double Galick Gun, Big Bang Attack so I wont take the damage.
Or look at it from the other side. What If im goku and I hit Vegeta with it, he dont take damage so I can spam him with either rush or ki/ki based attacks. Once he falls to the ground like GA Baby did then I can charge up, do the delayed Kamehameha and repeat the cycle. I woudnt even care if he tries to rush me, he will blow up anyway giving me an unfair advantage.
I am in favor of it, but I just dont want to see any cheap characters/moves
majin_ali
05-23-2011, 02:15 PM
Personally, I think the Duo Hand Kamehameha should just be Super Kamehameha done in that animation.
http://www.youtube.com/watch?v=okfcRQj7l68
Wouldn't do justice as a Super, it would be better as an Ultimate
While I do like the idea of a delayed....how would they put that into the game?
thats an good example how an crater should look like from ssj4 gokus 10x kame hame ha
Badboynic1010
05-23-2011, 03:08 PM
thats an good example how an crater should look like from ssj4 gokus 10x kame hame ha
Yea I agree. I can imagine the camera panning out from the explosion too
http://i.ytimg.com/vi/mQytjqhp3Ng/0.jpg
ProjectLDV
05-23-2011, 03:22 PM
Like if I was vegeta and I get hit with a delayed effect. How long would it take for the effect to take place. Heck if its more than 30 seconds I can just spam cutscene attacks like Double Galick Gun, Big Bang Attack so I wont take the damage.
Or look at it from the other side. What If im goku and I hit Vegeta with it, he dont take damage so I can spam him with either rush or ki/ki based attacks. Once he falls to the ground like GA Baby did then I can charge up, do the delayed Kamehameha and repeat the cycle. I woudnt even care if he tries to rush me, he will blow up anyway giving me an unfair advantage.
I am in favor of it, but I just dont want to see any cheap characters/moves
Now if a bunch of monkeys in room throwing darts weren't making this game I'd tell you it isn't a big of a deal, common sense dictates you'll balance the game so that the move is useful without being OP'd. The delayed Kamehameha will take damage in two phases, 1/3 on contact & the other 2/3s about 10 seconds afterward, if you use a cutscene attack to negate it, it will just get you when the cutscene is over. You'll flash blue, lose control of your character, have some spasms & then be owned.
Frieza_Soldier
05-23-2011, 03:46 PM
Won't the inclusion of GT undermine DB online - the true sequel to DBZ? How will they explain this beyond saying that it's for the fans or an alternate sequel.
Lets pretend Spike had the time:
They could give it to americans?
Doubt it, thats too much extra work. I can bet people with whine even more when GT isn't in this.
Badboynic1010
05-23-2011, 04:19 PM
Now if a bunch of monkeys in room throwing darts weren't making this game I'd tell you it isn't a big of a deal, common sense dictates you'll balance the game so that the move is useful without being OP'd. The delayed Kamehameha will take damage in two phases, 1/3 on contact & the other 2/3s about 10 seconds afterward, if you use a cutscene attack to negate it, it will just get you when the cutscene is over. You'll flash blue, lose control of your character, have some spasms & then be owned.
Sadly we still have Spike to worry about.
I can still vision spammers using that attack at their advantage.
The way I can see it working is if you loose all your ki after doing ultimates in this one. It would be annoying to be hit by it, and while you are trying to get a combo off just up out of nowhere you blow up...but hey, maybe Spike will think of some way to execute it nicely
ProjectLDV
05-23-2011, 04:24 PM
Sadly we still have Spike to worry about.
I can still vision spammers using that attack at their advantage.
The way I can see it working is if you loose all your ki after doing ultimates in this one. It would be annoying to be hit by it, and while you are trying to get a combo off just up out of nowhere you blow up...but hey, maybe Spike will think of some way to execute it nicely
Not only that, if some advanced player figures out a way to trap you in a combo right before you blow up for extra damage, that could become very broken, now common sense would dictate if you use the spasms as a set up for a combo then serious damage scaling should occur so that there isn't that much more damage stacked. However considering the idiots at Spike DON'T know what damage scaling is, you'll SSJ4 Gokus online taking off 25, 000 starting cheap combos with DKs.....the only way to avoid this would be to guarantee the opponent recovers after the initial DK thus turning any offense on Goku's part into a 50/50, also the Dk taking effect should be a cutscene so you can't combo off it.
Donie95
05-23-2011, 04:25 PM
I really don't know how they would be able to put a delayed kamehameha into the game. Like when you're doing the move wouldn't the opponent just see it coming and move out of the way? The only way that it could be done is if it followed the opponent, or was done as a cutscene, like you would hit them and then start the cutscene. Actually, what am I talking about? Doesn't every beam super, and ultimate have that problem, where the opponent can dodge it when they notice you doing it? Yeah, there's no real difference, unless you wish to do the move from a distance. But the move can just be done when you hit the person away or throw them, then bang a duo kamehameha at them.
Badboynic1010
05-23-2011, 04:44 PM
Not only that, if some advanced player figures out a way to trap you in a combo right before you blow up for extra damage, that could become very broken, now common sense would dictate if you use the spasms as a set up for a combo then serious damage scaling should occur so that there isn't that much more damage stacked. However considering the idiots at Spike DON'T know what damage scaling is, you'll SSJ4 Gokus online taking off 25, 000 starting cheap combos with DKs.....the only way to avoid this would be to guarantee the opponent recovers after the initial DK thus turning any offense on Goku's part into a 50/50, also the Dk taking effect should be a cutscene so you can't combo off it.
Ah I see, yea it would be a nice move. IF they add it, hopefully it wont be a noob tube. Judging Spike, it probably will be.
But if they can pull it off right, I wouldnt mind it. I personally would like effects on certain moves. Like what FS proposed about Dabura's Spit attack being like Sub-Zero's icebeam. Or how Saibamen (If he is added again) should have a sort of poison effect when they do their acid attack
ProjectLDV
05-23-2011, 04:50 PM
I really don't know how they would be able to put a delayed kamehameha into the game. Like when you're doing the move wouldn't the opponent just see it coming and move out of the way? The only way that it could be done is if it followed the opponent, or was done as a cutscene, like you would hit them and then start the cutscene. Actually, what am I talking about? Doesn't every beam super, and ultimate have that problem, where the opponent can dodge it when they notice you doing it? Yeah, there's no real difference, unless you wish to do the move from a distance. But the move can just be done when you hit the person away or throw them, then bang a duo kamehameha at them.
Yeah its pretty simple, still like any other beam. Just the damage comes at different intervals instead of all at once.
@BBNic - Spike only skims through the eps, they don't pay attention to anything, its like they have ADHD. So I doubt we'll see the DK anytime soon in game. As for FS' idea I'm all for it. Nouva Shenron's fire attacks could add extra recovery frames to the opponent, mean they'll spend a second or two either trying to blow off the fire or shake it off, this could allow him to combo off normal ki blasts. Eis Shenron speaks for himself I think.
Frieza_Soldier
05-23-2011, 04:54 PM
I really don't know how they would be able to put a delayed kamehameha into the game. Like when you're doing the move wouldn't the opponent just see it coming and move out of the way? The only way that it could be done is if it followed the opponent, or was done as a cutscene, like you would hit them and then start the cutscene. Actually, what am I talking about? Doesn't every beam super, and ultimate have that problem, where the opponent can dodge it when they notice you doing it? Yeah, there's no real difference, unless you wish to do the move from a distance. But the move can just be done when you hit the person away or throw them, then bang a duo kamehameha at them.
They can do it if its animated fast enough in real time, Budokai 3's 10x kamehameha, it WAS that attack.
http://www.youtube.com/watch?v=gs3-joZ6fdM (0:25)
ProjectLDV
05-23-2011, 04:59 PM
They can do it if its animated fast enough in real time, Budokai 3's 10x kamehameha, it WAS that attack.
http://www.youtube.com/watch?v=gs3-joZ6fdM (0:25)
Actually Budokai's x10K was both the DK & RK put together. Now while that makes it the most visually appealing beam ever, it'd like both versions to get their separate showings. Maybe B3's version could be an Ultimate(only much much larger of course).
Frieza_Soldier
05-23-2011, 05:34 PM
Actually Budokai's x10K was both the DK & RK put together. Now while that makes it the most visually appealing beam ever, it'd like both versions to get their separate showings. Maybe B3's version could be an Ultimate(only much much larger of course).
Yeah. I never meant they should be merged. I just noticed it was the attack we were talking about. But If DK Kamehameha was added, they could just animate it in this way.
Badboynic1010
05-23-2011, 05:34 PM
Maybe B3's version could be an Ultimate(only much much larger of course).
I agree with you on this one
ProjectLDV
05-23-2011, 05:37 PM
Yeah. I never meant they should be merged. I just noticed it was the attack we were talking about. But If DK Kamehameha was added, they could just animate it in this way.
If its a real time attack, then yeah the start up frames should be quite fast, if its a cutscene the start up should take a little longer but not too long.
@BBNic - Yeah, ultimate beams should totally swallow an opponent & roast whatever is around them. However I don't think all ultimate blasts should ruined the entire stage, some should just leave large craters or wide expanses of destruction. I like the idea of tearing a stage apart bit by bit.
Dream Weaver
05-23-2011, 05:56 PM
Oh my God! What are people talking about here? Lag kamehameha? What is this?
ProjectLDV
05-23-2011, 06:02 PM
Oh my God! What are people talking about here? Lag kamehameha? What is this?
http://www.youtube.com/watch?v=OMULlRH-wFE&feature=related
Frieza_Soldier
05-23-2011, 06:03 PM
@BBNic - Yeah, ultimate beams should totally swallow an opponent & roast whatever is around them. However I don't think all ultimate blasts should ruined the entire stage, some should just leave large craters or wide expanses of destruction. I like the idea of tearing a stage apart bit by bit.
http://www.youtube.com/watch?v=Cu_12CmJwu0
The worst thing that they could do is make the damage vanish...
ProjectLDV
05-23-2011, 06:42 PM
http://www.youtube.com/watch?v=Cu_12CmJwu0
The worst thing that they could do is make the damage vanish...
Do you make these vids FS?
Frieza_Soldier
05-23-2011, 09:40 PM
Do you make these vids FS?
No, but when I came across it and noticed how it was exactly as I pictured that request.
GF9000000Returns
05-23-2011, 11:10 PM
http://www.youtube.com/watch?v=Cu_12CmJwu0
The worst thing that they could do is make the damage vanish...
Well, I think your wish might be granted.
And at least Spike made some animations for the ultimates correct like CC2 did for theirs.
Frieza_Soldier
05-23-2011, 11:15 PM
Well, I think your wish might be granted.
And at least Spike made some animations for the ultimates correct like CC2 did for theirs.
I need trailer confirmations, according to Majin_Ali, Spike saw this.
GF9000000Returns
05-23-2011, 11:16 PM
I need trailer confirmations, according to Majin_Ali, Spike saw this.
What did Ali say about Spike again?
Frieza_Soldier
05-23-2011, 11:43 PM
What did Ali say about Spike again?
His connections and such.
NathanCX
05-23-2011, 11:54 PM
His connections and such.
His imaginary connections?
Donie95
05-24-2011, 04:01 PM
Well, my guess is he probably sends private messages to those 3 community workers on facebook. It seems it isn't as hard as I thought it were to get in touch with them.
Saimaroimaru
05-24-2011, 07:50 PM
No, I really don't care for GT as an anime all that much and as such it doesn't affect my decision if its in the game or not.
Frieza_Soldier
05-24-2011, 08:44 PM
Well, my guess is he probably sends private messages to those 3 community workers on facebook. It seems it isn't as hard as I thought it were to get in touch with them.
Thats where the wrong people can gather, and eventually ruin the project2011
Frieza_Soldier
05-24-2011, 08:57 PM
As far as my question goes about the fans: Here is some evidence:
http://www.youtube.com/watch?v=JVRWdevC6uY
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